Diplomacy

The art of speech and insight. While warriors wage war on the battlefield, schemers, spies, lords, and ladies must fight their battles in court politics.

Diplomacy Dice

Characters who learn specific Intrigue Features gain access to Diplomacy Dice. They gain a total number of dice equal to (Intelligence + Perception)/2. These dice are D6s. You can use these on specific abilities related to Intelligence, Perception or Charisma. You regain all Diplomacy Dice at the end of a long Rest.

  Specifically, you can use these dice whenever you would make any Mental Skill Check that would be used against another target such as persuading a lord to marry your daughter, lying to the chief of police, or detecting if someone is lying to you. You may only add a single die to one Skill Check at a time.

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