Gold Dust
2nd-level evocation
Casting Time: 1 actionRange: 60 feet
Components: S, M (20 gold pieces)
Duration: 1 minute You create a cloud of flying coins in a 10-foot radius sphere, centered on a point you choose within range. A creature that enters the spell’s area for the first time on a turn or starts its turn there must succeed on a Dexterity saving throw or take 2d10 bludgeoning damage. A creature takes half damage on a success. As a bonus action on your turn, you can move the cloud up to 20 feet. At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 per level of the spell slot expended. Class(es): Bard, Merchant, Wizard