Gold Dust

2nd-level evocation

  Casting Time: 1 action
Range:
60 feet
Components:
S, M (20 gold pieces)
Duration:
1 minute   You create a cloud of flying coins in a 10-foot radius sphere, centered on a point you choose within range. A creature that enters the spell’s area for the first time on a turn or starts its turn there must succeed on a Dexterity saving throw or take 2d10 bludgeoning damage. A creature takes half damage on a success. As a bonus action on your turn, you can move the cloud up to 20 feet.   At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 per level of the spell slot expended.   Class(es): Bard, Merchant, Wizard