Nomad Hunter
In the natural world of Jund are a multitude of hostile animals. They are carnivorous, and mostly hunters. Their prey can be any creature with meat on its bone–be it man, beast, or something else entirely. They can use their terrain to their advantage, and sometimes hunt in packs. When such an animal however, is actually a person, it is natural for other Jundonians to be avoidant or hostile toward these individuals, which they commonly refer to as "nomads".
Some Jundonians fully perceive these individuals as animals, and will treat them as such. These nomads are savage hunters who have lived their lives in the jungles, among the deadly flora and fauna, and among the many villains who call Jund home. These individuals are rarely known to retreat, as they are known to be more savage the closer to death their prey is.
Skill Proficiency — Intimidation and Survival Once per turn, when you deal damage to a creature with an atack or spell, if the creature is below half its Hit Point Maximum, it takes additional damage equal to your Proficiency Bonus.
Skill Proficiency — Intimidation and Survival Once per turn, when you deal damage to a creature with an atack or spell, if the creature is below half its Hit Point Maximum, it takes additional damage equal to your Proficiency Bonus.