Stitch Wounds

2nd-level necromancy

  Casting Time: 1 action
Range: Touch
Components: V, S
Duration: Instantaneous   A creature you touch has its wounds mend and stitch back together in a rapid pace, like a broken bone popping back into place and mending itself. The creature regains a number of hit points equal to 2d4 + your spellcasting ability modifier, and has its speed reduced to 0 until the end of its next turn. This spell has no effect on constructs.   At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the healing increases by 2d4 for each slot level above 2nd.   Class(es): n/a