Storm Imbued
There are many who have fallen to the eldritch storms of the Wildlands. Some wither away, some freeze and shatter, and some perish and reanimate as the undead. There are a few people however, who have survived an eldritch storm. Some in fact, have survived multiple. These people left such experiences imbued with some of the magic within these storms. They have been granted innate power, but at the cost of being forever impaired in some way.
You have a +1 bonus to your Strength, Dexterity, or Constitution score. Choose one of the following storms: Flaywind, Flame Storm, Necrotic Tempust, or Winter’s Howl. Your choice determines your Damage Resistance and skill penalty, as seen below:
You have a +1 bonus to your Strength, Dexterity, or Constitution score. Choose one of the following storms: Flaywind, Flame Storm, Necrotic Tempust, or Winter’s Howl. Your choice determines your Damage Resistance and skill penalty, as seen below:
- Flaywind — Any Slashing damage you take is reduced by 3, to a minimum of 1. Nature checks you make have a -5 penalty, and cannot benefit from Advantage.
- Flame Storm — You have Resistance to Fire damage. Perception checks you make have a -5 penalty, and cannot benefit from Advantage.
- Necrotic Tempest — You have Resistance to Necrotic damage. Medicine checks you make have a -5 penalty, and cannot benefit from Advantage.
- Winter’s Howl — You have Resistance to Cold damage. Acrobatics checks you make have a -5 penalty, and cannot benefit from Advantage.