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Archbishop Kriv Esstyrlynn

Archbishop Kriv Esstyrlynn CR: 10

Medium humanoid, lawful good
Armor Class: 20 (Plate and Shield)
Hit Points: 92 (12D8+36)
Speed: 30 ft

STR

18 +4

DEX

14 +2

CON

16 +3

INT

15 +2

WIS

20 +5

CHA

17 +3

Saving Throws: Wisdom +9, Charisma +7
Skills: Insight +9, Medicine +13, Persuasion +7, Religion +10
Damage Resistances: Cold
Senses: Passive Perception 15
Languages: Common and Draconic
Challenge Rating: 10
Proficiency Bonus: +4

Spellcasting. The archbishop is a 12th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). The archbishop has the following cleric spells prepared:

  • Cantrips (at will): guidance, light, sacred flame, thaumaturgy, toll the dead.
  • 1st-level (4 slots): command, cure wounds, detect evil and good, detect magic.
  • 2nd-level (3 slots): lesser restoration, hold person, spiritual weapon, zone of truth.
  • 3rd-level (3 slots): dispel magic, tongues, sending, spirit guardians.
  • 4th-level (3 slots): banishment, freedom of movement.
  • 5th-level (2 slots): flame strike, greater restoration.
  • 6th-level (1 slots): harm.
Bahamut's Votary (1/Day). The archbishop can cast Elemental Weapon at 5th-level, without requiring concentration. Charisma is its spellcasting modifier for this spell.

Actions

Longsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 1D8+4 slashing damage, plus 1D8 radiant damage.   Cold Breath Weapon (4/Day). The archbishop exhales an icy blast in a 15-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 3D10 cold damage on a failed save, or half as much damage on a successful one.   Metallic Breath Weapon (1/Day). The archbishop uses one of the following attacks:

  • Enervating Breath. The archbishop exhales paralysing gas in a 15-foot cone. Each creature in the cone must succeed on a DC 15 Constitution saving throw or become incapacitated until the start of your next turn.
  • Repulsion Breath. The archbishop emits a concussive roar in a 15-foot cone. Each creature in the cone must succeed on a DC 15 Strength saving throw or be pushed 20 feet away from her and be knocked prone.
Bahamut's Disciple (1/Day). The archbishop manifests a pair of spectral dragon on its body. The wings last for 10 minutes. For the duration, the archbishop has a fly speed of 60 feet.   Divine Intervention (1/Day). The archbishop calls on its deity to intervene on its behalf. It roll percentile dice and if it rolls an 11 or lower, its deity intervenes. The DM chooses the nature of the intervention; the effect of any cleric spell or cleric domain spell would be appropriate. If its deity intervenes, it can't use this feature again for 7 days.   Turn Undead (2/Day). The archbishop presents its holy symbol and speak a prayer censuring the undead. Each undead that can see or hear the archbishop within 30 feet of it must make a DC 17 Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage. A turned creature must spend its turns trying to move as far away from the archbishop as it can, and it can't willingly move to a space within 30 feet of it. The turned creature also can't take reactions. For its action, the turned creature can use only the Dash action or try to escape from an effect that prevents it from moving. If there's nowhere to move, the creature can use the Dodge action. When an undead of CR 2 or lower fails its saving throw, the creature is instantly destroyed.

Bonus Actions

Bahamut's Devotee (3/Day). The Archbishop touches one willing creature (which can be themself). For 1 minute, that creature gains a +1 bonus to AC.   Divine Eminence. The archbishop expends a spell slot to cause its melee weapon attacks to magically deal an extra 3D6 radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the archbishop expends a spell slot of 2nd level or higher (up to a maximum of 5th level), the extra damage increases by 1D6 for each level above 1st.

Mental characteristics

Personal history

Kriv has been a member of the church of the platinum dragon since he was born. His family has always held a prominent place in The Radiant Chancery in Easthaven, so it was no surprise when he rose to the position of archbishop in his late 50s that he was welcomed by the entire clergy.   Kriv has a forceful presence and lives his life by the tennets of The Platinum Dragon. He is never afraid to speak his mind, a trait which has only gotten more prominent in his later years. Despite his age though, he remains an active combatant and never back down from a fight, regularly humbling the younger members of the church with his battle prowess.
Alignment
Lawful Good
Current Location
Species
Ethnicity
Year of Birth
438 62 Years old
Children
Gender
Male (he/him)

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