BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Azar Blaze

Azar Blaze CR: 11

Medium humanoid, neutral good
Armor Class: 16 (Breast Plate)
Hit Points: 94 (10D10+30)
Speed: 30 ft , fly: 30 ft

STR

18 +4

DEX

14 +2

CON

16 +3

INT

10 +0

WIS

14 +2

CHA

10 +0

Saving Throws: Strength +8, Constitution +7, Wisdom +6
Skills: Athletics +8, History +4, Perception +6, Persuasion +6, Survival, +6
Damage Resistances: Fire
Senses: Darkvision 60ft., Passive Perception 16
Languages: Common and Infernal
Challenge Rating: 11

Special Equipment. Azar wears a Ring of Evasion.   Action Surge (1/Day). On his turn, Azar can take an additional action.   Indomitable (1/Day). Azar can reroll a saving throw that he fails. He must use the new roll.   Elegant Courier. Azar adds his wisdom modifier to any Charisma (Persuasion) check he makes.   Tireless Spirit. When Azar roll initiative and have no uses of Fighting Spirit remaining, he regains one use.

Actions

Multiattack. Azar makes two attacks with his longsword.   Longsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 1D8+6 slashing damage, or 1D10+4 slashing damage if used with two hands.     BONUS ACTIONS   Fighting Spirit (3/Day). Azar gains advantage on all attack rolls until the end of the current turn. He also gains 10 temporary hit points.   Second Wind (Recharges of a short or long rest). Azar regains 1D10+10 hit points.

Reactions

Ring of Evasion (3/Day). When Azar fails a Dexterity saving throw, he can use his reaction to expend 1 of its charges to succeed on that saving throw instead.

Mental characteristics

Gender Identity

Male (he/him)
Current Location
Species
Ethnicity
Year of Birth
446 54 Years old
Children

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!