Boots of Striding and Springing

The wearer of these magical boots has a base movement rate of 12, regardless of size or weight. That speed can be maintained tirelessly for up to 12 hours per day, but thereafter the boots cease to function for 12 hours - they need that long to recharge.

In addition to the striding ability, these boots allow the wearer to make great leaps. While normal paces for an individual wearing this type of footgear are 3 feet long, the boots also enable forward jumps of up to 30 feet, backward leaps of 9 feet, and vertical springs of 15 feet.

If circumstances permit the use of such movement in combat, the wearer can effectively strike and spring away whenever he or she has the initiative during a melee round. However, such activity involves a degree of danger - there is a base 20% chance that the wearer of the boots stumbles and is stunned on the following round. Adjust the 20% chance downward by 3% for each point of Dexterity the wearer has above 12 (17% at 13 Dexterity, 14% at 14, 11% at 15, 8% at 16, 5% at 17, and only 2% at 18 Dexterity). In any event, the boots better Armor Class by 1 due to the quickness of movement they allow, so Armor Class 2 becomes 1, Armor Class 1 becomes 0, and so on.

Speed Factor
 
XP Value
2,500
Item type
Clothing / Accessory
Weight
.1
Base Price
20,000

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