Companion Warrior
A companion is one of the elite horse riders that serve the self-made Lords of the Independent city-states that have cropped up in the Wild Lands. Modeled after the elite riders of the Xanthic Military (in fact, many are ex-officers, or children of ex-officers, of the former forces that were deployed throughout the Wild Lands). Companions are a formidable fighting force in their own right but, when paired with elite infantry (and spearmen) they can be insurmountable, despite their often small numbers.
Role
Companions serve their Lord as soldiers, elite guards, and friends or counselors. They may also serve as royal messengers, couriers, liaisons with foreign powers, or as ambassadors. They may adventure alone or in company with others. When they do so, they act as unofficial scouts, noting terrain features, troop strengths, important persons, and other facts about the area which may be important to their state should war arise.
Distinctive Appearance
None
Special Benefits
Companions are just what their name implies, noble companions to a powerful ruler. As such, they are greatly respected at home (a +2 to all reactions when within their own state), immune to prosecution when acting on behalf of their Lord (when in home territory), and somewhat protected because others fear the might of their state. If bested in battle, but still alive, the chances are good that they will be ransomed rather than slain. Additionally, their recommendations to the Lord have a 5% per level chance of influencing the lord’s decisions.
Special Hindrances
Companions are their lord’s sworn friends. They must honor their commitment to their king whenever called to do so, even if it is inconvenient. The king’s wishes and priorities must always come first. Furthermore, so long as they wear the distinctive dress of a Companion, they are always recognizable. Whatever they do and wherever they go, people will assume they are active agents for their king.
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