Finger Snap Tien Hsueh
1. The sharp sound from this special "snap" of the fingers disrupts the victim's inner ear and he loses all sense of balance.
2. Finger-Snap Tien Hsueh attacks must be made close to the victim, so the "snap" takes place no more than three feet (0.9 m) from the ears; closer is better.
3. To succeed, a successful hit vs. target’s Dex. modified A.C. must be made.
4. Target may save vs. paralysis to avoid effects, but have a penalty equal to the level of the attacker.
5. Plugged ears avoid the effects entirely.
6. After being affected by Finger-Snap Tien Hsueh, the victim can still think normally and perform most skills and other actions, but he cannot stand, walk or make sudden movements. If the character lays on the floor, is seated solidly, or stands with their back anchored against a wall, he will be comparatively okay. However, every time the character attempts to stand unassisted, walk, turn, or make a sudden movement, a wave of dizziness comes over him and he'll lose his balance and fall down.
7. Recovery takes 3D6 +1/level minutes, although a Healing Tien Hsueh can cure the problem instantly.
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