Hesitation

Creatures affected by this spell hesitate before executing their intended actions. This causes them to modify their initiative rolls by +4. The initiative modifier occurs in the round following the round in which hesitation is cast.

The spell affects 2d4 Hit Dice or levels of creatures, although only one creature of 4 or more Hit Dice can be affected regardless of the number rolled. All possible victims are allowed saving throws vs. spells; those failing their saving throws modify their initiative rolls by +4 for a number of rounds equal to the caster's level.

Type of Magic
Priest
Spell Level
2nd
School
Enchantment and Charm (House Spurius)
Sphere
Time
Reversible?
No
Range
​90 ft.​
Components

Material, Somatic, Verbal

The material component is a fragment of a turtle's shell.

Duration
1 round/level ​
Casting Time
2
Area of Effect
​20-foot-radius circle ​
Saving Throw
Negates

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