Kalahari Bushmen

​Bushmen live in the scrubs and wilderness of the Northern Yusuf desert. They are diminutive men who are as hard and coarse as the desert and badlands where they live. ​  
Role
The bushmen are warriors of the desert who are not like the romantic desert peoples of the Southern Yusuf. These are grizzled warriors who have had to be strong to survive. They are often armed only with cast away equipment and those they could make with their limited resources. ​
 
Distinctive Appearance
None
 
Special Benefits
​The major benefit of being born in the harsh conditions of the desert is that it breeds toughness and strength. This translates to an initial bonus of +1 (or +10%, if an 18 is rolled) to initial Strength and + 1 to initial Constitution.​
Bushmen can smell moisture in the air at up to a mile’s distance, a remarkable testament to the dryness of the desert air and to the acute senses of the bushmen.​

​The bushmen may also hide in the desert wastes and Move Silently as if they were a Ranger of equal level. They thus surprise foes as if they were Elves. ​  

Special Hindrances
​Bushmen may never wear armor but may carry shields.
​They are usually wrinkled and coarse-skinned from the wind and sun, and so suffer a -2 penalty to initial Charisma to those not of the bushmen culture. ​
Class
Fighter
 
Attribute Requirements
None
 
Barred Beliefs
None
 
Race Requirement
​Human​
 
Bonus Weapon Proficiencies
None​
 
Required Weapon Proficiencies
Spear, knife ​
 
Recommended Weapon Proficiencies
Dagger ​
 
Barred Weapon Proficiencies
None
 
Bonus Non-Weapon Proficiencies
Survival (desert) ​
 
Recommended Non-Weapon Proficiencies
Fire Building, Direction Sense, Weather Sense, Alertness, Endurance
 
Equipment
None
 
Wealth Options
​Standard, though all equipment bought must be considered discarded material (breaks on a 1 on a d6 when used) unless it is a “rustic” (stone, bone, etc.) weapon. ​
 
Homeland Terrain
None
 
Economic System
​None​

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