Martial Trance

This power helps the user in psionic combat. By entering a trance before combat begins, the user focuses his complete attention on the psionic activity, tuning out other distractions. While in the trance, the user gains a +1 bonus to all mental attack rolls, in addition to any other modifiers that may apply.

The trance ends when the user chooses to end it, by any moderate physical contact (a blow, shake, or slap), or when his PSPs are reduced to 0. As his attention is completely focused on the psionic battlefield, any melee attacks against him hit automatically and cause maximum damage.

Type
Devotion
Field
Clairsentient
MAC
7
PSP (Initial)
7
PSP (Ongoing)
3
Range
150 ft.​
Area of Effect
Personal
Prerequisites
3rd level ​
Power Score
Critical (20)

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