Megatherium

Sloth

The megatherium is a giant, ground-dwelling sloth about the size of a grizzly bear. An adult may stand 20 feet tall and weigh 6,000 pounds. It is covered in long, russet hair. The beast is slow moving but more powerful than most animals that might otherwise prey on it. Because of its slow nature, the megatherium always strikes last in the round.   Despite its awesome appearance, the megatherium is primarily a peaceful herbivore grazing the wooded plains.   Each forepaw has three foot-long claws. These are primarily used to tear apart trees and shrubs for food, but they can also be used as weapons. The megatherium rears on its hind legs, then attacks with swipes that cause 2d6 points of damage from each paw.   The female megatherium gives birth to 1 or 2 cubs every other year. Cubs grow to maturity in four years and are found in 33% of all encounters.   Armor Class: 6 Hit Dice: 11 Move: 90’ (30’) Attacks: 2 claws Damage: 2-1212-12 No. Appearing: 0 (1-6) Save As: Fighter: 6 Morale: 7 Treasure Type: Nil Alignment: Neutral A megatherium is a giant ground sloth that eats leaves, roots, and shrubs. It stands 24 feet tall and can walk erect on its hind legs, though it usually walks on all fours. It is slow, stupid, and peaceful unless provoked.  

Megatherium


Climate/Terrain:
Alignment: TN
Organization: Solitary
Activity Cycle: Any
Intelligence: Animal (1)
Treasure: Nil
Diet: Herbivore
# Appearing:
XP Value: 1,400
Mvmt: 6
Size: H (20’)
Morale: Ave. (8-10)
Spoken Languages and Dialects

Hit Dice


10

Base THAC0:

11

PSP(Chi)


Armor Class


6

Magic Resistance: Nil

Armor Notes:

Number of Attacks


Attack Forms

Martial Art Style(s):
TypeTHAC0DamageSFEffect
Paw112d69None

Spells and Psionics:

Disciplines: | mTHACO | mAC

 
Campaign Notes:

Associates:

NPCs, followers, pets, mounts, etc.
 

 

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