Military Tribune

​The character is an Appollonian non-mage of senatorial rank who has been elected or appointed to a military unit as a senior staff officer. He may also be a former military tribune now in civilian life. ​  
Role
​A 1st level fighter is the most junior military tribune in the military unit (~100 men), and thus the most expendable senior officer! As such, he can expect to be sent on a variety of special missions rather than given command of troops in the field (that’s left to the experienced centurions). For instance, he might assist in pre-battle planning, lead a spy mission into an enemy camp, command a small patrol of auxiliary cavalry, or be sent as a courier for urgent messages.
 
Distinctive Appearance
None
 
Special Benefits
​+1 reaction bonus from other Appollonians, ability to command ordinary military units. ​
 
Special Hindrances
​The character is under the command of his senior officers. However, military tribunes sometimes served for only a few years (sometimes without seeing much action), so an ex-tribune in his 20s can be a 1st-level PC.​
​If not campaigning in the wilds, the character must spend enough money to maintain at least a middle-class lifestyle (1,250 gp per level per month). If he does not, he loses his +1 reaction bonus and instead suffers a -1 reaction penalty and scorn from all Appollonians of the upper class. Regaining the bonus requires extravagant expenditure (ten times the cost of a month’s living).
Class
Fighter
 
Attribute Requirements
None
 
Barred Beliefs
​The character must be upper class for their social class. If you have rolled less than Upper class, you may immediately change it to the lowest level of upper class.
 
Race Requirement
None
 
Bonus Weapon Proficiencies
Gladius (short sword) or spatha (long sword)​
 
Required Weapon Proficiencies
None ​
 
Recommended Weapon Proficiencies
Pila or hash (spear) ​
 
Barred Weapon Proficiencies
None
 
Bonus Non-Weapon Proficiencies
None
   
Equipment
None
 
Wealth Options
​The character has either an inheritance or allowance from his birthright (see Personal History). In addition, he has 4d4 x 250 gp, some of which he should use to purchase his uniform arms and armor. ​
 
Homeland Terrain
None
 
Economic System
​None​

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