Persuasion

Unlike Oratory, which relies on emotion and rhetoric, the art of persuasion is built around intelligent arguments and personal charm. A character with this proficiency is able to present especially cogent arguments and explanations in conversation with an individual or small group. With a successful proficiency check, he can convince them to take moderate actions they may be considering already; for example, he may convince city guards to leave without making arrests if a brawl’s already finished by the time they get there, or he may convince a court official that he needs an audience with the king. If the player’s thoughts and arguments are particularly eloquent and acute, the proficiency check is made with a +1 to +4 bonus.

Class Grouping

Priest

Slot Cost

1

Attribute

Charisma

Modifier

-2


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