Russet Mold

​Russet mold is golden-brown to rust red in color. It has a lumpy texture similar to cold porridge; it is covered by short, hair-like growths that stand upright and wave as if they were in a cold breeze. It resembles rust at distances beyond 30 feet (70% chance of error).​   ​Spore Cloud: Russet mold continuously emits a cloud of spores in a three-foot radius. All creatures in this cloud suffer 5d4 points of damage (per round in the cloud) and must roll a successful saving throw vs. poison or become infected with spore sickness. Victims of spore sickness are instantly paralyzed and die in 5d4 minutes unless a cure disease spell is cast on them. Anyone who dies from spore sickness undergoes a transformation and begins to sprout russet mold growths; when completely covered in mold (1d4+20 hours), he becomes a mold man. A hold plant spell will halt the growth of the mold for the duration of the spell, while a cure disease spell destroys it within an hour after death; after that, a wish is necessary to destroy it.​   ​It is immune to weapons and most spells​     ​ it is affected only by alcohol, acid, and salt, which kill it; a cure disease or a continual light spell also destroys it.​
Special Advantages
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Special Disadvantages
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Also Known As
AKA
 
Government Type
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Known Strongholds
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Known Clans
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Homeland
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Known Alliances
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Trade Expertise
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Ability Score Adjustments
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Languages Spoken
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Racial Enmities
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Life Expectancy
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