Skeleton Priest

Priest-Skeletons (6): AC -2; MY 12; HD 7+7; hp SO, 44, 40,39,31,26; TI-lACO 14; #AT I; Dmg IdS + 2d6 (black metal rod + chill SA chill radius (Id.:l points, 10' radius SD immune to charm, slrql, IIOId, and fear spells, immune to cold, electridty, nonmagical weapons, and acid, bl unt weapons inflict only half damage, saving throws as 12th-level priests with Wisdom IS; SW may be Turned as spectres, holy water inflicts 2d4 points of damage per vial; S2 M (5' ML fearless (20 Int high (13 AL NE; XP 4,000 each.  
Special Advantages
SPECIALADV
 
Special Disadvantages
SPECIALDISADV
Also Known As
AKA
 
Government Type
GOVTYPE
 
Known Strongholds
KNOWNSTRONGHOLDS
 
Known Clans
KNOWNCLANS
 
Homeland
HOMELAND
 
Known Alliances
KNOWNALLIANCES
 
Trade Expertise
TRADEXPERTISE
 
Ability Score Adjustments
ABILITYSCOREADJ
 
Languages Spoken
LANGSPOKEN
 
Racial Enmities
RACIALENM
 
Life Expectancy
LIFEEXPEXT

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