Skyrider
Because they are so rare, Skyriders are often considered more myth than reality... the Skyrider is a heavenly warrior of the air. Borne by a hippogriff, he soars through the clouds with the grace of an eagle and the precision of an arrow in flight. He serves as a defender of both the skyways and the earth.
The Skyrider owes his skills to his unusual relationship with his mount. The skyrider is an elite unit (rumored) held in reserve by the Church of Palanos. Prophesied by Guardians (as seen in visions), skyriders are a rare breed of Templar. After being recognized, the young child is matched with a young flying mount. The child and mount are encouraged to share much time training, playing, even sleeping together. Within a few years, their bond is so strong that the mount responds to the rider almost intuitively. The training is done in complete isolation with only other Skyriders as mentors... the location of which is known only by the Guardian who foresaw the skyrider's birth.
Bonded Mount: Hippogriff. The Skyrider acquires his bonded mount at 1st level.
Ministration: Mentor young skyriders. Independent soldiers, though they are ready to serve the Church at a moments notice. Skyriders live and train in pairs, mentor and mentee.
A Skyrider fulfills many of these same functions in an adventuring party, scouting ahead for signs of trouble, attacking enemies from the air, and crossing hostile terrain to deliver messages and goods. Because a Skyrider often prefers the company of his mount to that of other people, his companions may find him cold and aloof.
At this point, the very existence of the Skyrider is legendary to the common man, however, the Church of Palanos employs them fairly regularly. No one knows of their training location or how many exist, this secret is kept by the Guardians who identified the skyrider.
As a player character, the Skyrider can be especially difficult to play for a variety of reasons. To make things easier, the character should be willing to part with his/her mount for the majority of the time they are playing…. Here are some possible ways to realistically create a scenario…
Additionally, the Skyrider receives a +2 bonus to Riding (Airborne) proficiency checks for feats involving his bonded mount.
Longer Relationship: Under normal conditions, a bonded mount remains with its Skyrider for 15 years.
Faster Training: The Skyrider can teach his bonded mount a trick in 1d4+1 days, a task in 1-2 weeks. Like other bonded mounts, the Skyrider's mount can learn d10+10 tricks and tasks, in any combination.
Telepathic Communication: When the Skyrider reaches 12th level, he gains the ability to communicate telepathically with his bonded mount, sending and receiving mental messages at will. This ability's range is 10 times the Skyrider's level, in feet.
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