Throwing
Characters with this proficiency add 10' to each range category of thrown weapons, and increases the damage or the attack roll by +1 each time they throw a weapon. The player can elect to improve either the damage or attack roll, but the choice must be announced before the attack is made.
For each proficiency slot spent on this proficiency (after its initial purchase) a character adds another 5' to thrown weapon ranges. For every 4 additional proficiency slots spent, another +1 on the damage or attack rolls is gained - this can be used as a +2 on one or the other, or split as a +1 to attack and +1 to damage.
Class Grouping
Rogue
Slot Cost
2
Attribute
Dexterity
Modifier
0
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