Unhorse
A mounted enemy can be knocked off his steed by a number of methods. Whenever a character is in danger of falling off his horse, he must roll a successful riding proficiency check (or a saving throw vs. paralyzation if he doesn't have the riding proficiency) to remain in the saddle. If he fails, he's considered to be knocked down and is lying prone on the ground. Some ways to unhorse a mounted character include:
Knockdown: Striking a mounted character or the mount hard enough to create a knockdown chance
Damage: Striking a mounted character for 10 or more hit points of damage
Pull/Trip: Hitting a mounted character or the mount itself with a pull/trip attack
Overbearing: Successfully grappling a mounted character with an overbearing attack (he may also be pulled down by losing the opposed Strength check to fight off the overbearing attempt)
Damage to the Mount: Wounding a mount during the battle (killing the steed always unhorses a character, no questions asked)
Possible methods: Knockdown chance created, 10+ pts. of damage to rider, Pull/Trip success, Overbear success, Damage to mount
Rider gets proficiency check to aor save vs. paralyzation)
Rider gets proficiency check to aor save vs. paralyzation)
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