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Sheldra

Brief History

  In Free City, the strength of your magic is everything. To gain the most powerful magic possible, that is the goal of many who reside there. But for some, magic does not come easy. And for others, it never comes.   Though two people of magically-inclined blood have a great chance of producing a child just as skilled as them, there is no guarantee to it.  

Childhood

  Sheldra was born to a family of mages, with deep ties in Free City. Despite this, he possessed no magical talent or skill whatsoever. Growing up, his parents had high expectations, hoping that he would one day surpass them.   But, as every year passed they grew more frustrated. Sheldra was not able to use a single spell, not even a cantrip. They felt such great shame at this that they hid the fact from everybody they knew.   At the age of fourteen, Sheldra was booted from his home, only given a sack of gold to take with him. To everybody in Free City, Sheldra experienced an unfortunate accident, and perished.  

The Seekers' Guild

Soon after, Sheldra made his way to the Empire, where he would be treated just as well as anyone else.   With the gold he was given, he bought himself a greatsword and some other belongings, and set off to join the Seekers' Guild, where he would try and make money.   His first few missions were hectic, to say the least. He was completely untrained with a greatsword, and barely had the strength to swing it. Through it all, he persisted, trying to grow stronger as best he could.   Over the next two years, he found himself comfortable wielding the weapon, and even others if necessary.
Children
Gender
Male
Eyes
Green
Hair
Gray; curly
Height
5'6"

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Within the Realm of Dread

I had a bad feeling about this place ever since we got to it, but I didn't expect my instincts to be so on point. I'm not much one for thinking about things too much, but I'm pretty sure Constantine was right in saying we're in the Realm of Dread.   We've gotta escape this place, I know that much for sure. But the real question is... how? This whole situation gives me a real feeling of dread. But maybe that's the point?   We were meant to go out and kill some goblins, a pretty simple task. But we just somehow wandered into this place? Parents tell their kids all about how dangerous this one place is, and we walk right on in?   Something about this seems a little too fishy to me, but I'm not gonna think on it too much. Besides, what could I do against something that could pull us into a different plane?   I'm just gonna keep fighting my way through, same as I always do.

The Never-Ending Fight

The town of Barovia has been riddled with undead at every turn, and it feels even more unsafe than the desert did. I was feeling pretty down as we made our way through. After all, I almost died more than a few times, and I was little more than dead weight during many of the fights we had to get through the town.   But, it's strange. When we got to the center of town, there was someone there who flipped it all around for me. A lone warrior, fending off undead with nothing but her mace and the power of light. What right did this person have to face off against dozens of zombies, ones with a clear shot at her? Ones that were piling on to kill her?   But she persisted, she fought on despite the immeasurable odds against her, all to help save the people living there. I feel like I witnessed a hero of legend then, a character from a story book.   To think people with such hearts of gold exist even in this Realm of Dread, it inspires me.

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