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Bloodmage Dagger

Alter: This roughly hewn obsidian dagger is razor sharp and can be used as a spellcasting focus. Its handle is covered in small holes that drink in whatever blood runs down the blade. There's a small reservoir for blood at the dagger's pommel that seems to never completely fill. You gain a +1 bonus to attack and damage rolls made with this weapon. The dagger has 5 charges and regains 1d3+2 charges daily at dusk. While holding the dagger, you can expend 1 of its charges as an action to make a melee spell attack using your spell attack bonus against a living creature you can see within 5 feet of you. When you do, an illusory crimson dagger sweeps out towards the creature. A creature hit by this attack takes necrotic damage equal to 3d6+ your spellcasting ability modifier, and you regain hitpoints equal to the damage dealt. If the target is a construct, plant, or undead creature, you don't regain any hitpoints in this way.

Alternatively, while holding the dagger, you can expend 1 or more of its charges when you cast a spell using a spellslot 3rd or lower. The spell must target either a single creature or yourself. The spell slot you use to cast this spell counts as 1 level higher for each charge you expend in this way, up to 5th level. When you use this property of the dagger, you also expend 1 Hit Die for each charge you expend in this way. Rolling those Hit Die, and take necrotic damage equal to the total, ignoring resistance or immunity. If the damage causes you to fall to 0 hitpoints, the spell fizzles and you fail unconscious.

Attunement: Spellcaster
Rarity: Very Rare
Type: Dagger
Cost: 36900gp
Griffons Saddlebag, Vol 1

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