Earthbreaker Tattoo
Alter: This tattoo has 3 charges and regains all expended charges daily at dawn.
As an action, you can expend 1 charge and stomp your foot to cause a tremor in the ground. Each creature within a 30-foot radius of you must make a DC 15 Dexterity saving throw, taking 5d6 bludgeoning damage and being knocked prone on a failed save, or taking half as much damage and not being knocked prone on a success. Additionally, the ground in the area becomes cracked and warped and is difficult terrain until it is repaired.
Attunement: Yes
Materials/cost: 3375gp
Placement: Legs
Rarity: Rare
Produced by a special needle, this magic tattoo represents the fragility of the earth.
As an action, you can expend 1 charge and stomp your foot to cause a tremor in the ground. Each creature within a 30-foot radius of you must make a DC 15 Dexterity saving throw, taking 5d6 bludgeoning damage and being knocked prone on a failed save, or taking half as much damage and not being knocked prone on a success. Additionally, the ground in the area becomes cracked and warped and is difficult terrain until it is repaired.
Attunement: Yes
Materials/cost: 3375gp
Placement: Legs
Rarity: Rare
Produced by a special needle, this magic tattoo represents the fragility of the earth.
This tattoo was first observed on members of a tribe
that lived in rocky, mountainous terrain. The design
allowed them to fracture the earth on command,
giving them an upper hand in combat against the
hostile beasts that roamed their lands. When the
tribe made the shift to farming, it gave them a
fantastic tool to help break up the dry ground before
tilling. As more time has passed, they’ve relied less
and less on the tattoo’s magic, but it continues to
be applied as a reminder of the tribe’s history and
resilience.
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