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Fool's Lamp

Alter: This brass lamp is decorated with flowing patterns around a blue glass chamber at its center. Swirling magenta clouds drift within the lamp and billow eagerly whenever it's held. Created as a grim sculpture by a spiteful djinn, this lamp offers no benefit to those foolish enough to encounter it.

Identify or Legend Lore correctly reveals the lamp to be empty, as well as it's true nature. However, identifying the lamp by any other means will reveal that the lamp has a djinni trapped inside it, allowing it to function as a Ring of Djinni Summoning while held and without requiring attunement. It also reveals that the only way to summon the djinni is to ask it for a wish, treating the wish as a command phrase.

When a creature holding the lamp speaks such a phrase using an action, the DM uses the table to choose the outcome or determine it randomly:

 
d10Effect
1 You're shunted to a harmless demiplane inside the lamp for 1 hour, during which time you can see as if it were you in the lamp's place, but are otherwise incapacitated and deafened. At the end of each of you turns while you're in the demiplane, you can make a DC 20 Charisma saving throw, ending the effect early on a success. At the end of the duration, you return to the nearest unoccupied space within 5 feet of the lamp.
2 A fireball (5th level, save DC 16) erupts, centered on you.
3 You're unintelligible for 2d6 hours, during which time you only speak in nonsensical sounds.
4 You're under the effect of faerie fire for 24 hours.
5 A hostile elemental (40%air, 20% earth, 20% fire, 20% water) appears in an unoccupied space within 30 feet of you.
6 Your legs become unstable for 1d6 hours, during which time you have disadvantage on Dexterity checks and saving throws, and if you move your full speed on a turn, you must succeed on a DC 16 Dexterity check or fall prone.
7 You're affected by the levitate spell for 1 minute. At the start of each of your turns, flip a coin and roll a d4. If it's heads, you flaot up a number of feet equal to 5X the nuber rolled on the d4. If it's tails, you float down the same number of feet.
8 You are under the effect of the suggestion spell for 1d6 hours. If you are asked to do something non-harmful, accompanied by the word "please" or a similar phrase, you are compelled to obey.
9 You age 1d10 years, taking 5 necrotic daamage for each year that you age in this way. Your age returns to normal after a long rest.
10 Roll twice on the table and use both effects, rerolling any 10's
If a creature affected by the lamp is targeted by greater restoration or similar magic, one of the lamp's effects on the creature ends.

Attunement: No
Rarity: Very Rare
Type: Item
Cost: 27900gp
Griffons Saddlebag, Vol II

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