Hon Stonegrip
Josh
Hon Stonegrip
Dwarf>Mountain
Male
Cleric> Grave
God:
Clan Crafter (Blacksmith)
Glaelan
Clan: Kohivran
Legacy item: Asylum Shield backstory: you were accomplished in standard smithing, so you began attempting to expand into working with electrum, which requires intense cold instead of heat. you and a couple yeti captured a frost drake, and frostbit your fingers in the casting attempt, and your toes in the subsequent escape of the drake. Body is a temple, no alcohol. Future: Great shielder/ support each time you heal a creature that is down, you can add (and expend) a hit die to add it as temp hp for the healed. so either massive AC, regeneration, massive HP cover move- move a distance but take additional (double) damage cover-grant protection shield adds to the personal armor, allowing 2 hands, but draws attention?
Hon Stonegrip
Dwarf>Mountain
Male
Cleric> Grave
God:
Clan Crafter (Blacksmith)
Glaelan
Clan: Kohivran
Legacy item: Asylum Shield backstory: you were accomplished in standard smithing, so you began attempting to expand into working with electrum, which requires intense cold instead of heat. you and a couple yeti captured a frost drake, and frostbit your fingers in the casting attempt, and your toes in the subsequent escape of the drake. Body is a temple, no alcohol. Future: Great shielder/ support each time you heal a creature that is down, you can add (and expend) a hit die to add it as temp hp for the healed. so either massive AC, regeneration, massive HP cover move- move a distance but take additional (double) damage cover-grant protection shield adds to the personal armor, allowing 2 hands, but draws attention?
3.5- 4 foot average
unkempt face
3'3"
Seat Belt
Children
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