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Moonweaver's Hunt Tattoo

While this tattoo is applied on your skin, you have advantage on all Wisdom (Perception) checks. Creatures also have disadvantage on all Wisdom (Perception) checks made to detect your presence. You gain darkvision out to 120 feet.

As a bonus action, you can manifest a flexible javelin known as Maginat that is almost weightless in your hands. You gain a +3 bonus to attack and damage rolls made with this magic weapon, with which you are proficient. Instead of a javelin’s usual damage, Maginat deals piercing damage equal to 1d8 plus your ability modifier on a hit. Shapechangers revert to their original form after taking damage from this weapon, and cannot assume another form for 1 minute. You can use a bonus action to dismiss the javelin, or return it to your hand.

Call of the Wild. You can summon fey spirits to aid you, each of which is shrouded in glowing symbols resembling your tattoo. As an action, you can cast the spell conjure woodland beings with the following changes:
  • You summon up to three fey spirits.
  • The combined challenge rating of the creatures must be less than or equal to your total character level.
  • Each creature sheds dim light in a 10-foot radius.
Once used, this property of the tattoo can’t be used again until the next midnight.

As One. While holding Maginat, when one of your fey spirits within 30 feet of you hits a creature you can see with an attack, you can use your reaction to empower its attack by channeling your javelin’s mystic power. The target of the fey spirit’s attack takes an extra 6d6 force damage.
Divine Tattoo. You can only attune to this tattoo if you are attuned to no more than one other magic item. If you attune to more than one other magic item while you are attuned to this tattoo, your attunement to this tattoo immediately ends.
Lore to Edit? The Moonweaver, Sehanine, once took a liking to a dwarven youngling who, by chance, escaped the jaws of a great winged beast that snatched her away from her family. A windstorm impelled the mighty bird to loosen its grip, and the youngling fell deep into the forest below. She was soon discovered by a tribe of half- orc hunters, who found her innocence and stubby stature amusing. They raised the youngling among their kind, teaching her the ways of their tribe and naming her Clove. Though she often stumbled in her education, Clove’s efforts were admirable and noted by Sehanine. In maturity, Clove joined the tribe’s hunting parties as a valued huntress and felt a sacred connection with the beasts of the forest. When it came time for her pledge markings, the tribe’s tattooist was visited by the Moonweaver herself, who instructed them to mark the youngling with her blessing. The forest would from then on be protected by Clove— gentle dwarf and Sehanine's champion.
Produced by a special needle, this magic tattoo was designed through divine inspiration in honor of the Moonweaver, Sehanine.

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