No-Stones
Alter: This engraved geode has been split apart into two equal halves. A labyrinth is carved into the rock's rough exterior and glows with a faint light.
While holding one of the halves, you can use an action to speak the geode's command word, unturned, and turn it over so the flat, gem encrusted side is pressed against a solid stone, natural metal (such as iron and silver), or earthen surface such as a wall or floor. When you do, the geode becomes magically fixed in place against the surface and projects a 3 foot spherical map above it, showing the area within 120 feet of it. The map shows all walls, floors, and other surfaces made from either stone, natural metal, or earth within range as translucent outlines and shapes. The map is entirely monochromatic, but shows the general location of any trap or gemstone within range with a shapeless red glow.
The geode remains fixed in place until you speak its command word again using a bonus action, its surface moves, or its forced to hold more than 100 pounds. A creature can use an action to make a DC 15 Strength check, moving the geode and causing the map to vanish.
Once a half has been used in this way, that half can't be used again until the nexst dawn.
Attunement: No
Rarity: Uncommon
Type: Item
Cost: 300gp
While holding one of the halves, you can use an action to speak the geode's command word, unturned, and turn it over so the flat, gem encrusted side is pressed against a solid stone, natural metal (such as iron and silver), or earthen surface such as a wall or floor. When you do, the geode becomes magically fixed in place against the surface and projects a 3 foot spherical map above it, showing the area within 120 feet of it. The map shows all walls, floors, and other surfaces made from either stone, natural metal, or earth within range as translucent outlines and shapes. The map is entirely monochromatic, but shows the general location of any trap or gemstone within range with a shapeless red glow.
The geode remains fixed in place until you speak its command word again using a bonus action, its surface moves, or its forced to hold more than 100 pounds. A creature can use an action to make a DC 15 Strength check, moving the geode and causing the map to vanish.
Once a half has been used in this way, that half can't be used again until the nexst dawn.
Attunement: No
Rarity: Uncommon
Type: Item
Cost: 300gp
Griffons Saddlebag, Vol II
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smaller versions exist, used to help map Naramunz
come out of Gokrishul
good purchase by mining companies, setup at a hub, will detect The Eidolon Midgardsormer, The Serpent on approach more reliably than other methods
come out of Gokrishul
good purchase by mining companies, setup at a hub, will detect The Eidolon Midgardsormer, The Serpent on approach more reliably than other methods
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