Requip Tattoo
Alter: As an action, you can speak the tattoo’s command word to cause the ink to magically take on the appearance of a normal set of clothing above all your other clothes or armor until you use a bonus action to end the effect. You can decide what it looks like, including color, style, and accessories. Someone who uses an action to visually inspect the clothes or armor identifies it as illusory with a successful DC 13 Intelligence (Investigation) check.
If you are wearing no armor, you also gain a +1 bonus to AC while this tattoo is applied on your skin.
Attunement: yes
Materials/cost: 132gp
Placement: Torso
Rarity: Uncommon
Produced by a special needle, this magic tattoo represents countless threads being woven together.
If you are wearing no armor, you also gain a +1 bonus to AC while this tattoo is applied on your skin.
Attunement: yes
Materials/cost: 132gp
Placement: Torso
Rarity: Uncommon
Produced by a special needle, this magic tattoo represents countless threads being woven together.
Long ago, twin tailors were
commissioned to fashion an exquisite garb by their
emperess. The tailors instead chose to focus their
efforts into designing a tattoo at the urging (and
with the help) of a traveling tattooist, which could
grant its bearer a number of clothing options limited
only by their imagination. When presented with
the design, the flamboyant emperess decided to hold
a parade down the streets of her kingdom where
she tested her fancy new tattoo. The spectacle of
the event captivated the crowds, and the emperess
giggled knowing that it was all an illusion—that she
was in fact naked the entire time.
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