Rope Caster
Alter: This magic weapon is a favorite among infiltrators. Its firing mechanism has no string, unlike other crossbows. Instead, this weapon can only be loaded with rope. As a bonus action, you can load a length of rope into the crossbow. When you do, individual strands from the rope magically latch onto the weapon's limbs and pull the mechanism taut. You can make a ranged attack with the crossbow to fire the rope at a willing creature or an object within range that isn't being worn or carried. If it hits, the target takes no damage from the attack but is bound by rope. If the rope is long enough, it magically wraps around the target in a single loop and securely ties itself, leaving the remaining rope to hang from the knot. If the target is a willing creature, the rope ties itself around the creature's chest or waist as a harness but does not restrain them. If the attack hits an unwilling creature, the rope falls harmlessly to the ground without being tied.
A creature can use its action to make a DC 10 Strength/ Dexterity check, releasing a bound object within its reach on a success.
Attunement: No
Rarity: Common
Type: Hand Crossbow
Cost: 50gp
A creature can use its action to make a DC 10 Strength/ Dexterity check, releasing a bound object within its reach on a success.
Attunement: No
Rarity: Common
Type: Hand Crossbow
Cost: 50gp
Griffons Saddlebag, Vol II
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