Stunned
- A stunned creature is Incapacitated (see the condition), can’t move, and can speak only falteringly.
- The creature automatically fails Strength and Dexterity Saving Throws. Attack rolls against the creature have advantage.
Causes
Common Causes: the spell Power Word: Stun, Monks, Vrocks, Mindflayers, Ultroloths, and Myconoids,
Affected Groups
Why it matters to players: This is the direct upgrade from Restrained and Incapacitated: Stunned targets can’t fight back and automatically fail Strength and Dexterity saves. It doesn’t matter if their Dexterity is a 28, they fail against a Fireball with no dice rolls.
Why it matters to DMs: See our advice on Incapacitated.
Why it matters to DMs: See our advice on Incapacitated.
https://halflinghobbies.com/every-condition-and-how-to-use-them-in-dd-5e/#Blinded