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Colran

Children

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Colran

Paladin 1 Class & Level
Noble Background
Variant Aasimar Race
Any Alignment

Strength 15
+2
Dexterity 10
+0
constitution 13
+1
intelligence 8
-1
wisdom 13
+1
charisma 16
+3
Total Hit Dice 1
Hit Die 1d10+1
2 proficiency bonus
11 Passive perception
2 Strength
0 Dexterity
1 Constitution
-1 Intelligence
3 Wisdom
5 Charisma
saving throws
0 Acrobatics
1 Animal Handling
-1 Arcana
2 Athletics
3 Deception
1 History
3 Insight
3 Intimidation
-1 Investigation
1 Medicine
-1 Nature
1 Perception
3 Performance
5 Persuasion
1 Religion
0 Sleight of Hands
0 Stealth
1 Survival
skills
18
AC
11
Hit Points
0
Initiative
30ft
Speed

Armor

Heavy Armor, Medium Armor, Light Armor, Shields

Weapons

Martial Weapons, Simple Weapons

Tools

Playing Card Set

Languages

Celestial, Common, Dwarvish
Proficiencies
NameBonusDamageType
Javelin+41d6+2Piercing
Longsword+41d8+2Slashing
Unarmed Strike+43Bludgeoning
Javelin: 1d20+4 Damage: 1d6+2 Piercing
Longsword 1d20+4 Damage: 1d8+2 Slashing
Unarmed Strike 1d20+4 Damage: 3 Bludgeoning Attacks

Spellcasting
Shield
Chainmail
Longsword
Javelin - 5
Backpack
Bedroll
Mess Kit
Rations - 10
Rope, Hempen (50 ft.)
Tinderbox
Torch - 10
Waterskin
Reliquary
Equipment

Personality Traits

Ideals

Bonds

Flaws

Paladin Features


Divine Sense

As an action, you can detect good and evil. Until the end of your next turn, you can sense anything affected by the hallow spell or know the location of any celestial, fiend, undead, within 60ft. that is not behind total cover. You can use this feature 4 times per long rest.

Lay on Hands

You have a pool of healing power that can restore 5HP per long rest. As an action, you can touch a creature to restore any number of HP remaining in the pool, or 5HP to either cure a disease or neutralize a poison affecting the creature.

Variant Aasimar Racial Traits


Celestial Resistance

You have resistance to necrotic damage and radiant damage.

Darkvision

You can see in darkness (shades of grey) up to 60ft.

Celestial Legacy

You know the light cantrip. [3rd] You can cast lesser restoration once per long rest. [5th] You can cast daylight once per long rest. CHA is your spellcasting ability.
Features & Traits

Comments

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