Advanced and Legendary Talent Policy
The following talents do not count as advanced or legendary, and may be freely taken by player characters. However, some of these talents still have legendary or advanced talents as prerequistes, which cost a slot as usual.
Spheres Of Power
Conjuration
- Swarm Companion
Divination
- Divine Knowledge
- Eyes of the Cabal
- Penetrating Divinations
- Read Omens
- Trapfinding
Fate
- Falsehood
Illusion
- Deceive Dweomer
- Distant Deception
- Expand Illusion
Mind
- Epiphany
- Greater Communication
Nature
- Natural Ally
- Whispering Elements
Telekinesis
- Effortless Telekinesis
- Gravity Manipulation
Time Sphere
- Past Sight
- Query Self
Warp Sphere
- Store Structure
- Teleport Structure
Spheres of Might
Athletics
- Aerial Hang
- Air Stunt
- Falling Mountain
- Flash Step
- Friction Manipulation
- Slipstream
- Sparrows Path
- Eagle’s path
- Speed Boost
- Sky Spider’s Touch
- Shark Swim
Barrage
- Ceaseless Ammo
- Stair Shot
Barroom
- Alchemical Dragon
- Blazewater
- Eternal Buzz
Beastmastery
- Carry Companion
- Distant Tamer
- Enduring Control
- Improved Pet
- Mass Tame
- Wild Speaker
Berserker
- Alter Terrain
- Atavism
- Ruinous Tread
Boxing
- Chasing Assault
- Cutting Comeback
Brute
- Giant
Equipment
- Force-Redirection Technique
Fencing
- Master of Words
Gladiator
- Foresee Conflict
- Nightmare Stalker
- Rippling Boast
Guardian
- I Will Hear
- I Will Come
Open Hand
- Devil's Strikes
- Perfect Attunement
Scoundrel
- Steal Charm
- Steal Heart
- Steal Identity
- Steal Skill
Scout
- Detect Surface Thoughts
- Inimical Gaze
- Magehunter's Vision
Shield
- Soul's Shield
Trap
- Penetrating Trap
Warleader
- Armies of the Dead
- Disarming Roar
- Phantom Operatives
- Explosive Ululation
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