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Sapping Sting

Level Casting Time Range/Area Components
Cantrip 1 Action 30 ft. V,S
Duration School Attack/Save Damage/Effect
Instantaneous Necromancy CON Save Necrotic
You sap the vitality of one creature you can see in range. The target must succeed on a Constitution saving throw or take 1d4 necrotic damage and fall prone.
This spell’s damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).

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