False Flag Attack in T'm'gond
Plot points/Scenes
1. Call to Action [Social]
Class | Rumor |
---|---|
Poor | 1. With the Shanty Town destroyed, many of the refugees will be going to Di-Andal Bovi for work. 2. Mistress Iduro has been trying to get rid of the shanty town for years, and there are rumors of previous acts of sabotage being traced back to her |
Middle | 1. Atum Lenshan might finally be able to build the expansion to the city that he has been discussing for so long. 2. Collectors for the defense tax are demanding more than usual |
Upper | 1. Haker will finally be getting the riff-raff in his employ out of town, sending them after the TotDQ |
Religious | 1. Some of the mercenaries have been praying for a new conflict to work in, this might be the answer. |
2. Investigating [Exploration/Social]
a. The Shanty Town
b. The Shining Blade
c. The Lenshan Construction Company
d. Mistress Iduro's Tower
e. Boto the Bard
Conclusion:
The investigation dead-ends unless they pursue the rumors found in the Shanty Town. If they don't progress on their own, and have exhausted the above options, the Monotet Agent Aphoth will approach and try to discourage them from pursuing the mystery further. Once all leads have been pursued, it is publicly announced that the Shining Blade will be leaving to pursue the Tribe of the Dragon Queen within a week. Once all the clues are gathered, the party will be attacked by 4 Bandits (level 1)3. Appeal to the Council [Social]
This may occur at a different point in the story, but it becomes inevitable that the party must attempt to delay the deployment of the Shining Blade.a. Getting a meeting
- Making an appeal and waiting for approval. (Takes 1d6+2 days)
- Talking to Tumin at the Guildhall. He is married to a Lenshan, and the council only rules by their permission.
- Appealing to a council member personally. This would require determining the identity of one, which will take several days of gathering rumors and leads.
- Some other creative plan.
b. Investigating the council
c. Convincing the Council
Optional: Infiltrating the Council Building
- Flesh this out as an "Infiltration".Guard Post (at Double Door Entry) Obstacle
Infiltration Points 2 (individual Overcome standard Deception, hard Diplomacy, or very hard StealthLocked Door (All exterior doors except double, and all doors to G4) Obstacle
Infiltration Points 2 (Group Overcome hard Thievery, very hard AthleticsGuards on Patrol (G6, G9) Obstacle
Infiltration Points 2 (Individual Overcome hard Deception, standard Stealth, very hard Diplomacy.Cluttered Storage (G3) Obstacle
Infiltration Points 1 (individual Overcome standard Acrobatics, hard StealthFinding the List (G4) Obstacle
Infiltration Points 3 (group Overcome hard Perception, standard Investigation (Society, Thievery) XP per Obstacle: 30 Finishing XP: 80Conclusion:
If the party is successful in convincing the council to delay the troops, they will have to pursue making contact with the Dragon Queen to facilitate diplomacy (go to 4) finding the culprit (go to 5).Relations
Neutrals/Bystanders
Suspects:
- Mistress Iduro, Tower Mage of T'm'gond. She is a powerful mage, but she is widely disliked. She is known for having a disdain for the poor.
- Atum Lenshan. He has been trying to get approval from the council to expand the city outwards to the south, but has not been able to due to the existence of the shanty town.
- Haker Lenshan. There are suspicions that he may have organized the attack as an excuse to put his recently returned mercenary force back to work.
- Azran Monotet. It is well known that he's been trying to encourage refugees to go to Di-Andal Bovi to work in the Skystone mines, but T'm'gond's shanty town's location and aid from the local Sun Temple has made it more appealing.
Plot type
Adventure
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