Activity: Resting

Rest is essential for every student--even those who don't need to sleep. An opportunity to clear your mind, let your body repair itself, and turn your thoughts inward is a universal need.   Resting does not restore Stress or Health--instead, missing rest causes those stats to worsen.   To gain the in-game benefits of a Long Rest, you must rest twice, back to back. Most characters do this every day.  
Activity Type Time Stress Health Description
Resting Critical 1 0 0 Every character needs rest. Every rest you miss inflicts -1 Health and +1 Stress (Con Save DC 10+ missing health to avoid)
  Some characters have special rules when it comes to resting. All characters, no matter their sleep needs, must Rest twice, consecutively, to restore their spells and gain the benefits of a long rest.
  • EIGHT HOURS: You must rest twice a day. Each failure to do so inflicts a DC (10 + missing health + 1/missed rest) or you lose 1 health and gain 1 stress.
  • FOUR HOURS: You must rest once a day. Each failure to do so inflicts a DC (10 + missing health + 1/missed rest) or you lose 1 health and gain 1 stress. You must still rest twice consecutively in order to gain the benefits of a Long Rest.
  • NO SLEEP: You do not need to rest. You must still rest twice consecutively in order to gain the benefits of a Long Rest.
  If you go two or more consecutive days without regaining your spell slots, you must save DC (11+days without restoring spells) or your grades drop by -1. Going to school requires you to cast spells in class. Obviously, warlocks get a free ride on this one.

Comments

Please Login in order to comment!