The Rider
During the centuries of war across the empires, the Rider has been spotted at every major battle or turning point. They were among the first to make Themselves known to Mortals, enticed by their unshaped whims that the Bedlamite left them with. Before the temperance of the Monarch guided Mortals to the light, the Rider ignited within Mortals the fire with which they burn the greatest pyres. Wrath, murder, pain, strife, suffering, death and their ilk each fall under Their domain. They are by far the deity that is seen the most by Mortal eyes.
The Rider makes Their home in the vast fields of the Ruin, a grey wasteland that holds the bones of a forgotten realm claimed by the Fracture. There, Their three aspects lead a hoard of demons in constant, thundering cacophony. It is said during a convergence of Harmonic Spheres, the rumblings of the hoard can cause earthquakes and violent storms in the Mortal Sphere. For this, they are the god of horses and thunderstorms.
The Rider finds worship in the halls of military academies across the empires. Many soldiers carry talismans to either ward off the Rider or to gain Their favor, and some generals will hold sacrifices to appease Them before the dawn of battle. Leaving home for the first time, would-be warriors often cast childhood keepsakes into the fire to represent what they leave behind as they march to war, so too the Rider becomes a god of valiant sacrifice. The greatest mass to the Rider is held in Sirenwall Citadel in the north of the Red Mountains, where the Tenebric Vanguard make their home. A rogue nation of mercenaries, the Rider finds many faithful among their ranks. A plurality of the Vanguard worships the Warrior, but They take three raiments which encapsulate the aspects of the Rider.
The Warrior arrives astride a red steed with a burning mane of fire. Their great black armaments glisten under the light of a crimson sun as they take the field of battle. The Warrior is the aspect of pure wrath, bloody and raw. They drive conquest and war, representing the spark of ambition that rests in the heart of each Mortal, waiting to become the fire in which empires are forged. The Warrior is known to appear in battle, blessing the greatest warrior among the fighting armies with their aspect. Although, on more than one occasion, against insurmountable odds, an aspect of the Warrior has appeared to turn the tide of battle, and thus the Rider is the god of underdogs and dark horses. So too the Warrior is known to revel in matches of might, wit, and skill, garnering it a reputation of the god of competition and games.
Pestilence rides a bloodstained-white mount. They are the god of disease, poison and suffering, and thus the patron of not only unseen strife, but of childbirth, doctors, doulas, and those who seek to keep the touch of Pestilence away. Sacrifices and prayers are lifted to the Angel of Pesilence to ensure They do not grace your house with their presence. They take a terrible visage of a multi-winged being in white robes. They walk with eyes downcast, tears of blood staining their raiments, bloody footprints marking their path. They have been seen doting over the wounded during sieges and tending to the sick during times of famine. Only those who are near death hold the ability to see Pestilence, and those who have escaped Their grasp says They speak with remorse in Their voice as They sit with them to await the Reaper.
The final aspect of the Rider is Death, borne forth on a black fell beast. It a solemn god of sorrow who knows the song of every tragedy that have befallen Mortal kind. The portfolio of Death is not to be misconstrued with that of the Reaper or of the Grey Lady, or even that of the Judge. It is far from the domain of the Tribunal, whose aspects exist to usher the dead into Manto or to send them back into the world. Death is the god that creates the circumstances upon which end is met. It is that which causes them to leave the Mortal Sphere and arrive at the threshold of the Tribunal. Death bears witness to every atrocity of the ages, standing in the wreckage of earthquakes, sinking with the drowned, and burried in every mass grave. Those who have seen the physical manifestation of Death describe Them as a gaunt figure obscured by a tattered black robe and clutching a serpentine golden staff. Those who have drawn too near to the deity say it feels as if every fiber of their being was being stretched and pulled, drained of all happiness or light while they were near it; Death carries a profound sadness where it walks.
The Rider makes Their home in the vast fields of the Ruin, a grey wasteland that holds the bones of a forgotten realm claimed by the Fracture. There, Their three aspects lead a hoard of demons in constant, thundering cacophony. It is said during a convergence of Harmonic Spheres, the rumblings of the hoard can cause earthquakes and violent storms in the Mortal Sphere. For this, they are the god of horses and thunderstorms.
The Rider finds worship in the halls of military academies across the empires. Many soldiers carry talismans to either ward off the Rider or to gain Their favor, and some generals will hold sacrifices to appease Them before the dawn of battle. Leaving home for the first time, would-be warriors often cast childhood keepsakes into the fire to represent what they leave behind as they march to war, so too the Rider becomes a god of valiant sacrifice. The greatest mass to the Rider is held in Sirenwall Citadel in the north of the Red Mountains, where the Tenebric Vanguard make their home. A rogue nation of mercenaries, the Rider finds many faithful among their ranks. A plurality of the Vanguard worships the Warrior, but They take three raiments which encapsulate the aspects of the Rider.
The Warrior arrives astride a red steed with a burning mane of fire. Their great black armaments glisten under the light of a crimson sun as they take the field of battle. The Warrior is the aspect of pure wrath, bloody and raw. They drive conquest and war, representing the spark of ambition that rests in the heart of each Mortal, waiting to become the fire in which empires are forged. The Warrior is known to appear in battle, blessing the greatest warrior among the fighting armies with their aspect. Although, on more than one occasion, against insurmountable odds, an aspect of the Warrior has appeared to turn the tide of battle, and thus the Rider is the god of underdogs and dark horses. So too the Warrior is known to revel in matches of might, wit, and skill, garnering it a reputation of the god of competition and games.
Pestilence rides a bloodstained-white mount. They are the god of disease, poison and suffering, and thus the patron of not only unseen strife, but of childbirth, doctors, doulas, and those who seek to keep the touch of Pestilence away. Sacrifices and prayers are lifted to the Angel of Pesilence to ensure They do not grace your house with their presence. They take a terrible visage of a multi-winged being in white robes. They walk with eyes downcast, tears of blood staining their raiments, bloody footprints marking their path. They have been seen doting over the wounded during sieges and tending to the sick during times of famine. Only those who are near death hold the ability to see Pestilence, and those who have escaped Their grasp says They speak with remorse in Their voice as They sit with them to await the Reaper.
The final aspect of the Rider is Death, borne forth on a black fell beast. It a solemn god of sorrow who knows the song of every tragedy that have befallen Mortal kind. The portfolio of Death is not to be misconstrued with that of the Reaper or of the Grey Lady, or even that of the Judge. It is far from the domain of the Tribunal, whose aspects exist to usher the dead into Manto or to send them back into the world. Death is the god that creates the circumstances upon which end is met. It is that which causes them to leave the Mortal Sphere and arrive at the threshold of the Tribunal. Death bears witness to every atrocity of the ages, standing in the wreckage of earthquakes, sinking with the drowned, and burried in every mass grave. Those who have seen the physical manifestation of Death describe Them as a gaunt figure obscured by a tattered black robe and clutching a serpentine golden staff. Those who have drawn too near to the deity say it feels as if every fiber of their being was being stretched and pulled, drained of all happiness or light while they were near it; Death carries a profound sadness where it walks.
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