Volatile Substance
1st-level Evocation
Casting Time: 1 action
Range: 60 feet
Components: S, M (delicate chemicals prone to combusting)
Duration: instantaneous
You toss a vial of highly volatile chemical substances enhanced with magic, which detonates in a point within range, causing it to explode and forcing each creature in a 5-foot-radius sphere centered on that point to make a Dexterity saving throw. On a failed save, a target takes 2d8 fire damage and is knocked prone if they are Medium or smaller, or take half as much damage and no further effects on a successful one.
At higher levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st. If you cast this spell using a spell slot of 3rd level or higher, the area changes to a 10-foot-radius sphere.
Casting Time: 1 action
Range: 60 feet
Components: S, M (delicate chemicals prone to combusting)
Duration: instantaneous
You toss a vial of highly volatile chemical substances enhanced with magic, which detonates in a point within range, causing it to explode and forcing each creature in a 5-foot-radius sphere centered on that point to make a Dexterity saving throw. On a failed save, a target takes 2d8 fire damage and is knocked prone if they are Medium or smaller, or take half as much damage and no further effects on a successful one.
At higher levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st. If you cast this spell using a spell slot of 3rd level or higher, the area changes to a 10-foot-radius sphere.
Comments