Non-Western

The culture of the world is a creative combination of South American and Polynesian cultures. At every point we're asked to think of a different way to describe the things we do, from eating, to what we wear to what monsters we fight.   The fantasy of Ao is not eurocentric, is not classical D&D. There's no Fae, there's Cemi. There's no Dragons with hordes, there's Ryuugani Dragonlords with running empires. There's no Elves, there's Kanilago, Kawalago. There's no Faewild, there's the Spirit Realm. Goblins are not chaotic monsters, they are a militaristic advanced culture with reincarnation believes. Humans are not ruling the world, they are slaves.   At every point the players should NOT assume the culture and lord of monsters and races; and when given lore should run with it.

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