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The Aotran Genasi Variant

For player characters in Aotra, the following variant genasi is available as a playable race to better reflect the abilities of Aotran genasi. In Aotra, genasi are a diverse and relatively-common variety of Otherborn descended from humans, elves, or orcs.
 

Genasi Traits

Ability Score Increase. Increase one ability score by 2 and a different ability score by 1, or increase three different ability scores by 1.
Age. Genasi mature at about the same rate as humans and reach adulthood in their late teens. They live somewhat shorter lives than most folk of their ancestry, with human-descent genasi having life expectancy of around 65 years. Elvish-descended genasi typically live for around 450 years, and genasi of orcish descent typically live for roughly 40 years.
Size. Genasi are as varied as their mortal parents but are generally built like others of their ancestry, standing anywhere from 5 feet to over 6 feet tall. Your size is Medium.
Speed.
Your base walking speed is 30 feet.
Variable Traits. You gain a feature of your choice from each of the following options:
(a) Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light.
OR
(b) Skill. You gain proficiency with one skill of your choice.
and
(c) Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
OR
(d)
Skill. You gain proficiency with one skill of your choice.
Tip: If your character is descended from human ancestors, choose options (b) and (d) to gain two skills. If your character is of elvish heritage, choose (a) and (d), and if your character is of orcish heritage, choose (a) and (c).
Language.
You can speak, read, and write Common.
Subrace.
Four subraces of genasi exist: air, earth, fire, and water genasi. Choose one of these subraces.

Air Genasi

Gentle Drift. When you fall, your fall is slowed as if by the feather fall spell. You take no damage from falling.
Mutable Form. You can take on an airy form for a number of minutes equal to your proficiency bonus. While in this form, you can pass through small holes, narrow openings, and even cracks, though your movement treats liquids as though they were solid surfaces. Once you use this ability, you can't use it again until you finish a long rest.
Wind Weaver. You know the druidcraft cantrip. When you reach 3rd level, you can cast the spell fog cloud once with this trait, and you regain the ability to cast it this way when you finish a long rest. When you reach 5th level, you can cast the spell levitate once with this trait, and you regain the ability to cast it this way when you finish a long rest. You can also cast these spells with any spell slots you have. Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells (your choice).

Earth Genasi

Earth Walk. You can move across difficult terrain made of earth or stone without expending extra movement.
Natural Armor. Your skin is stonelike and tough. When you aren’t wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.
Stone Soul. You know the druidcraft cantrip. When you reach 3rd level, you can cast the spell entangle once with this trait, and you regain the ability to cast it this way when you finish a long rest. When you reach 5th level, you can cast the spell spike growth once with this trait, and you regain the ability to cast it this way when you finish a long rest. You can also cast these spells with any spell slots you have. Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells (your choice).

Fire Genasi

Fire Resistance. You have resistance to fire damage.
Radiant Halo. As a bonus action, you can cause yourself to shed bright light in a 10-foot radius and dim light for an additional 10 feet beyond that.
Reach to the Blaze. You know the druidcraft cantrip. When you reach 3rd level, you can cast the spell burning hands once with this trait as a 1st-level spell, and you regain the ability to cast it this way when you finish a long rest. When you reach 5th level, you can cast the spell flaming sphere once with this trait, and you regain the ability to cast it this way when you finish a long rest. You can also cast these spells with any spell slots you have. Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells (your choice).

Water Genasi

Amphibious. You can breathe both air and water.
Swim.
You have a swimming speed equal to your walking speed.
Call to the Wave.
You know the druidcraft cantrip. When you reach 3rd level, you can cast the spell create or destroy water once with this trait, and you regain the ability to cast it this way when you finish a long rest. When you reach 5th level, you can cast the spell misty step once with this trait, and you regain the ability to cast it this way when you finish a long rest. You can also cast these spells with any spell slots you have. Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells (your choice).

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