The Fearless Five
Fear has no hold on us! The dark is no barrier, the unknown no shield, and we bring light where there is none!A veteran team of Kaia from Mharaji, the Fearless Five have campaigned throughout Araea for many years. They've seen the blighted light of the Surface and braved the dark of the Far Deep, fought both monster and men, faced the threat of starvation and eldritch terror, and survived. As an elite part of the Seekers, the Five have defied death for longer than almost any other team of Kaia. Now, they've come to Patala, eager to change the blank, empty map of the region and dispell fears of those who've only scrawled 'here be dragons' on it. Though the Five have been bloodied and battered by the Plague of Dreams, they remain unbowed and fearless.
The Five
Five is a lucky number. We made it so. We'll make it so again.The Five operate as a standard team of Kaia, five members strong and each with their own specialized role. After all their years together, the Five operate almost on instinct, knowing what their long-time companions will do without a word spoken. Professional explorers, they take contracts from wealthy clients for their wages, and the Five have earned a reputation for taking the kind of dangerous work that even other Kaia balk at. Outside of their expeditions, the Five are part of the Seekers, a large guild of Kaia out of Mharaji, the same city-state where they make their base. As a group, the Five are equals. Decisions are made as a whole, with deference given to those with specialized knowledge about any particular topic. When there's disagreement, votes are held and considered final. Those who dissented before are expected to trust their companions to have considered all their arguments and that there is value in their judgement. Trust is valued above all else, and never regained once lost. After the battles of the plague, the Five are no longer so, with two of their numbers slain, but it isn't the first time the Five has suffered and replaced losses, and they know it won't be the last. As a moment of peace, however brief, falls on Patala, the Five recover and replenish their numbers.
Matak Ite, First of the Five
One of the original Five and the longest-serving member still part of the band, Matak is the beating heart of the Five. A short, scrawny woman never quite at ease with sitting still and a gaze that could pierce stone, she has been the Five's Kaia-Tene, or Light-Bearer, since the beginning.
Makat does nothing half-hearted, approaching life with an intensity that both thrill and frighten - and occasionally, makes her friends despair. Nothing can simply be for Makat, and she usually has a strong opinion about everything.
In particular, the right way of preparing Chnagahn, a task she trusts no one else to perform for the Five.
Kaih Ohk, Second of the Five
A recent part of the band, Kaih became part of the Five after an unexpected death left one of their numbers empty. Now, the same fate has claimed Kaih, once more leaving the role of the Second empty. Always thoughtful and always worrying about something, Kaih served as the Five's Kaia-Gai, or merchant and quartermaster. He took care of logistics, made sure the team had what they needed, and generally fussed about them between expeditions. As a talented polyglot, he'd often act as the face of the Five.
His relative youth made him uncertain at times, but Kaih was braver than most gave him credit for - something he proved in the final moments of his life, giving it to save others from marauding Shrikes. No doubt remains of his martial skill either, as he did not go alone.
Though mourned, Kaih and his sacrifice is honored. In a family saved by his deed, a child will soon be born, bearing his name and, the parents hope, his legacy.
Thekal Kawa, the Traitor of the Five
Gregarious, outgoing, and artistic, Thekal served the Five as their Kaia-Ahere, or navigator and map-maker. He used his talents as an artist to create detailed maps of their journeys and illustrations of their finds. Always eager to be part of the conversation, Thekal could be overbearing and display almost a need for control.
When the Plague hit and the same shared dreaming struck the Five, it expose Thekal's treachery. He had been selling their discoveries to rival clients or Kaia, even when such act could - and did - bring great danger to the Five. The reason was unremarkable - he wanted more than his wages earned him, and didn't care enough about those he hurt in the process.
Astor Bata, the Fourth of the Five
The blood-splattered Kaia-Koara, or medic and doctor, of the Five, Astor is a red-headed mountain of a woman, boisterous and loud even when arms-deep in entrails. Originally from the Abyss, she replaced another Five as they retired many years as a means to escape and found she liked the life of a Kaia.
Out of the Five, none of them can match Astor's brute strength or startling speed. When called upon to do so, she can amputate a leg in less than thirty seconds or keep a struggling patient pinned to the operating table with a single hand.
Time me!
Junum Dhoor, the Fifth of the Five
Another original member of the Five, Junum is its oldest member. Though his hair has greyed and his body is beginning to fail, his mind remain as sharp as ever. As much as he might complain that his eye-sight isn't what it used to be and his reflexes have become so slow, he continues to serve as the Five's Kaia-Heoa, or Warrior. Again and again, he has proven that he is still quick enough, though it is a closer cut every year.
Junum is gnarled and hard like old leather, forged like iron by the blows of a hard-lived life. From a wild youth, he has come to enjoy being the old man of the Five, and the free reign it gives him to gripe and complain. Beneath the act, he cares deeply for his fellow Five, and the betrayal from within wounded him deeper than any blade.
As the years go by, Junum sees his growing weakness as an asset. He's not as strong or as fast as in his youth, and so less tempted to pursue force where guile might do. The less danger he puts his young companions in, the better - though they'll never hear him say it.
Today
We've seen the bones of those who came before us, and tasted the fangs of those who killed them.The Five were maimed by the Plague, but not broken. Together with allies made during the frenzied battles of the Plague, the Five have made a temporary home in Nindra in hopes of finding the truth behind the plague. With Aldara the Dream-Eater, they are looking deeper into Patala's past for ways to secure its future. Quiet, forbidding experiments take place in Nindra and its dreaming mist. Once more, the Five find themselves in unknown territory, now battling an enemy that hide within their own thoughts and dreams. Despite their wounds, the Fearless Five refuse to let any mystery best them and have sworn to bring light to the dark secrets of Patala, no matter the cost.
Kaia, the Explorers Kaia are professional explorers of the dark, hired to do everything from find the lost to map new routes or scout a new source of food or water. As a result, Kaia are popular figures throughout Araea, often depicted as dashing heroes or fearless, clever adventurers. In truth, the motivation for Kaia vary as much as with any other profession, but they all share a desire - a need - to know what's out there in the unknown dark. Read More About Kaia
Patala
A recently discovered region of the Inner Shell, Patala is a cavernous realm of vast canyon halls, plains of glass, and abyssal descents into unknown darkness. The Five came here on contract to explore the lower grey halls and find out what lies beyond them, but scarcely had time to begin before the Plague of Dreams broke out.The Plague of Dreams
The plague began with dreams, shared between the slumbering minds of Patala. In them, unsure and unguarded, every secret and scheme, every illicit affair or true feeling was brought to the surface. People learned what was truly in the heart of their fellow kin, and violence followed. The bloodshed drew predators from the depths of Patala, none more feared than the thought-eating Shrikes. Humanity in Patala stood at the edge of extinction when it was finally stopped. The wounds are still fresh and the blood has barely dried, but the plague has receeded back into the black abyssal pits of Patala.With the plague, the Five's mission in Patala has changed. Ancient charnel pits and sealed chambers filled with bones have been found already, hinting of a past visited by such disaster before. Like any good mystery, the Five need to solve it.
I want to join the Fearless Five and find the truth! I could be a good Kaia-Ahere. I'm good at observing details and connecting clues. Do I have a chance?
Do you like to eat mushrooms and hang out in dark tunnels all the time? :D
Creator of Araea, Megacorpolis, and many others.
sure!