Overview
Found only in the mountainous north and past, bearfolk clans are often built upon honorbound warriors who build sedentary communities to defend their homes against orks and human colonists, their race has taken a hit during the expansion of Calimshan, and they have been ancient enemies of the Calishites since their formation.
Loa’s Name - Asigrimur, location assumed to be Claw Hollow (Warpriest)
Stats and Meta Info
Ability Score Modifiers: Ursines are strong and perceptive, but not very agile. They gain +2 Strength, +2 Wisdom, and –2 Dexterity.
Size: Ursines are Medium creatures and have no bonuses or penalties due to their size.
Type: Ursine are humanoids with the ursine subtype.
Base Speed: Ursines have a base speed of 30 feet, and are never hampered by difficult terrain in mountainous regions, or by natural formations made of stone or earth (magically altered terrain still affects them).
Languages: Ursines begin play speaking Common, and Ursine. Ursines with high Intelligence scores can speak Draconic, Dwarven, Elven, Giant, Gnome, Orc, or Sylvan.
Solid Form: Ursines receive a +2 racial bonus to saves vs. polymorph spells or effects, against diseases, and against ingested or inhaled poisons (but not against magical diseases or poisons).
Sturdy: Ursines gain a +2 racial bonus to CMD vs. bull rush, overrun, and trip attempts made against them while standing on the ground.
Low-Light Vision: Ursines can see twice as far as humans in conditions of dim light.
Hatred: Ursines receive a +1 racial bonus on attack rolls against humanoids of the human subtype and against humanoid creatures of the giant subtype, due to special training against these hated foes.
Potent Caster: Ursine spellcasters gain a +1 racial bonus to all caster level checks made to overcome spell resistance.
Stalwart: Ursines can wield light and one-handed melee weapons, as well as short bows and light crossbows made for Large size creatures without penalties, and they are treated as Large size creatures against Medium or Small opponents who attempt combat maneuvers against them, gaining a +1 size bonus to CMD versus these creatures. As a swift action on their turn, they can designate a single opponent within 20 feet; they gain a temporary +1 size bonus to CMB when attempting a combat maneuver against this enemy, which lasts until the ursine’s next turn, when they may designate a new opponent for use with this ability. Ursines wielding weapons appropriate for Medium-sized creatures do not take any penalty while using them, and they do not wield them with less hands than normal; they wield Large one-handed weapons with two hands, and treat Large light crossbows as heavy crossbows for the purpose of actions used to reload. Other light or hand-held ranged weapons appropriately sized for Large creatures may also be appropriate, at the GM’s discretion.
Weapon Familiarity: Ursines are proficient with the lucerne hammer.