Cult of Malar
Structure
The church of Malar is loosely bound and without a central hierarchy. It is organized around the concept of the Hunt and consists of local, independent cells. This makes it all the more difficult to counter or remove, for as soon as one den of Malarties is contained, another arises. Huntmasters are the informal religious leaders of the church and may be clerics, druids, rangers, or shape changing predators. They decide the locale, time, and prey of the ceremonial hunts of the faithful. The office of Huntmaster is won by challenge--a fight to the death if the incumbent does not resign.
Culture
Malarites believed that it was an honor to Malar to make one's killing bloody and long. His followers sometimes formed in bands, called "Hunts". While forbidden to slay the young or the pregnant, Hunts typically followed his dogma and evoked wanton slaughter in Malar's name. Malarites were generally frowned upon by civilization, as they tended to wreak havoc in their wake.
Worship
Clerics of Malar pray for spells at night, preferably under a full moon. They also offer prayers to the Beastlord before the chase, during pursuit, and while drinking a toast over the slain quarry (sometimes with its blood). The droning Bloodsong is intoned over the bodies of all creatures slain during a hunt, and specific ritual prayers and chants accompany feasting on any prey.