Duergar Alternate Racial Traits

Replaces Enlarge Person Spell-Like Ability

 

Ironskinned

The soul of the earth infuses some duergar, giving them the ability to harden their skin. Duergar with this racial trait can use ironskin once per day as a spell-like ability, using their character level as their caster level.  

Replaces Invisibility Spell-Like Ability

 

Blood Enmity

Duergar have long warred against their dwarven cousins and the hated drow. Duergar with this racial trait receive a +1 racial bonus on attack rolls against humanoid creatures of the dwarf or elf subtypes.  

Magical Taskmaster

Some duergar demonstrate magic of a more insidious kind than the rest of their kin, a difference that is often taken to be a sign of Deep Duerra's blessing. They can use charm person once per day as a spell-like ability. The save DC is equal to 10 + 1/2 duergar’s Hit Dice + duergar’s Wisdom modifier.  

Twilight-Touched

While most duergar have the power to become invisible, a few are instead able to extinguish the light around them. Duergar with this racial trait can use dust of twilight once per day as a spell-like ability, using their character level as their caster level.  

Replaces Spell-Like Abilities

 

Deep Magic

Duergar spellcasters labor long to overcome the inborn spell resistance held by so many of their underground foes. Duergar with this racial trait receive a +2 racial bonus on caster level checks made to overcome spell resistance and a +2 racial bonus on dispel checks.  

Replaces Stability, Dwarven Immunities

 

Dwarf Traits

Duergar can select any Dwarf Alternate Racial Traits that replaces stability. They can select dwarf racial traits that replace the hardy dwarf racial trait by giving up duergar immunities instead.  

Replaces Superior Darkvision, Light Sensitivity

 

Daysighted

The cruel light of the sun harms some duergar less than others. Such duergar lack the light sensitivity racial trait, but have darkvision of only 60 feet.