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History of Araviad

  • 0

    260 AE


    Age of Genesis:

    The Beginning

    The Age of Genesis marks the dawn of existence, a primordial era where the world itself was molded, shaped, and infused with the essence of magic. It began with a cosmic upheaval, an event shrouded in mysticism and legend, known by various names across different cultures.

    During this time:
    Formation of the World: The fabric of reality coalesced, birthing the continents, seas, and skies. The landmasses took shape, defining the diverse landscapes that would later be inhabited by myriad races.
    The Divine Forge: Deities and powerful entities emerged, each imbuing the world with their essence and leaving an indelible mark upon creation. Aeloria, Lysandra, Erevos, and other beings of immense power shaped the laws of nature and governed domains reflective of their essence.
    Birth of Races: As the world matured, the seeds of life sprouted into various sentient beings. Dwarves delved deep into the mountains, elves communed with nature in the woodlands, and humans spread across the plains, each race embodying unique strengths and cultures.
    The Arcane Nexus: The convergence of magical energies formed ley lines and nodes, creating mystical hotspots across the world. These ley lines would later become sites of power, influencing the growth of civilizations and the evolution of magic.
     

    The Age of Genesis remains an enigmatic period, with myths and tales veiling the true nature of its events. However, its impact laid the foundation for the world's history, fostering the rich tapestry of cultures, races, and magical energies that endure to the present day.

  • 0


    Primordial Awakening

    o Dormant entities stir within the chaos, awakening and catalyzing the process of creation.
    o Birth or catalyzation of the first gods and goddesses of Aravid by these entities.

  • 1 AE

    100 AE


    Formation of the World

    o Gradual formation of the physical world: continents, oceans, and skies take shape.
    o Emergence and establishment of natural elements (earth, water, fire, air) across the land.

  • 10 AE


    Elemental realms stabilize, establishing the foundations of earth, air, fire, and water.

  • 50 AE

    150 AE


    Birth of Races and Civilizations

    o Early sentient races come into existence, shaped by the influence of the gods and the environment.
    o Initial civilizations and settlements begin to form, adapting to their respective surroundings.

  • 101 AE

    200 AE


    Flourishing Mystical Energies

    o Introduction and flourishing of magical energies across the world.
    o Ley lines and magical focal points form, influencing the development of arcane arts.

  • 120 AE


    First appearance of the mortal races—Elves, Dwarves, Humans, Orcs, and other beings—across different continents.

  • 150 AE


    Birth of early settlements and primitive civilizations, laying the groundwork for cultural distinctions among races.

  • 200 AE


    Establishment of the initial pantheon of deities, as mortals begin to revere and worship cosmic beings ascending to godhood.

  • 210 AE


    Continents and major landmasses start to take distinct shapes, with geographical features beginning to form.

  • 230 AE


    Birth of diverse ecosystems as flora and fauna evolve, adapting to various terrains and environments.

  • 250 AE


    Landmarks and natural wonders, such as mountain ranges, forests, and rivers, become prominent features across the continents.

  • 252 AE


    Advancements in craftsmanship and early technological innovations mark the beginnings of skilled trades and craftsmanship.

  • 255 AE


    The discovery and experimentation with arcane energies lead to the first documented magical practices and rituals.

  • 260 AE

    743 AE


    The Founding

    The Founding refers to a pivotal era that followed the Age of Genesis, a time when civilizations took root and began to flourish across the continents. It's a period marked by the establishment of great nations, the forging of alliances, and the inception of organized societies.

    During the Founding:
    Civilization Emerges: Races and cultures solidified their identities, developing distinct customs, languages, and social structures. Cities and settlements were founded, becoming hubs of trade, learning, and governance.
    Invention and Discovery: The Founding saw great strides in technological advancements and arcane discoveries. It was an age of enlightenment where knowledge was cultivated, leading to breakthroughs in agriculture, architecture, magic, and craftsmanship.
    Formation of Kingdoms: Different races formed their own kingdoms and empires. Humans built sprawling cities, dwarves carved magnificent underground realms, elves established sanctuaries within the heart of forests, and other races found their places in the world's tapestry.
    Conflicts and Alliances: With the rise of nations came tensions over territory, resources, and ideologies. Wars and conflicts erupted, shaping the political landscape and leading to the formation of alliances that defined power struggles for centuries to come.
      Cultural Exchange: Despite conflicts, there was extensive cultural exchange. Trade routes were established, fostering the sharing of knowledge, traditions, and beliefs. This cross-pollination enriched societies and laid the groundwork for a global community.

    The Founding stands as a pivotal time when civilizations took their initial steps toward prominence and prosperity. It laid the groundwork for the complex interplay of politics, culture, and power dynamics that continue to shape the world in the present age.

  • 260 AE

    350 AE


    Interaction and Settlements

    • Interactions Between Races: The established sentient races begin to interact more extensively. Trade, diplomacy, and occasional conflicts shape their relationships.
    • Formation of Early Settlements: Communities and settlements expand, fostering alliances and cultural exchanges. Key trade routes or diplomatic agreements emerge, connecting disparate regions.

  • 260 AE


    Establishment of the earliest known traditions, folklore, and oral histories among burgeoning civilizations.

  • 265 AE


    Emergence of the first major settlements among diverse races, fostering initial interactions and cultural exchange.

  • 280 AE


    Founding of prominent cities and towns as civilizations begin to flourish across different regions.

  • 320 AE


    Establishment of trade routes and diplomatic exchanges between growing civilizations, leading to the sharing of knowledge and resources.

  • 350 AE

    500 AE


    Rise of Civilizations

    • Interactions Between Races: The established sentient races begin to interact more extensively. Trade, diplomacy, and occasional conflicts shape their relationships.
    • Formation of Early Settlements: Communities and settlements expand, fostering alliances and cultural exchanges. Key trade routes or diplomatic agreements emerge, connecting disparate regions.•
    The Ascendant Race: During this period, the Elvish civilization of Delvi emerges as a dominant force. The Elves possess an affinity for magic, sophisticated artistry, and an ancient connection to the land. Their longevity grants stability and continuity to their society, allowing for long-term planning and cultural refinement.

  • 420 AE


    Construction of architectural marvels and grand structures begins, showcasing the craftsmanship and engineering prowess of the burgeoning civilizations.

  • 420 AE


    The Sacking of Rhovar

    A catastrophic event where a powerful civilization fell, leaving ruins that hold untold secrets and great danger for intrepid adventurers.

    More reading
    The Sacking of Rhovar
  • 450 AE


    Founding of cultural hubs and centers of learning, promoting the exchange of ideas, arts, and philosophical thought.

  • 480 AE


    Initiation of collaborative projects and joint ventures among different civilizations, fostering intercultural relations and mutual prosperity.

  • 490 AE


    Flourishing artistry and cultural expression become prominent, influencing various aspects of daily life and societal values.

  • 490 AE


    Cultural festivals, celebrations, and diplomatic summits become regular occurrences, strengthening ties and promoting unity among diverse races.

  • 490 AE


    Flourishing artistry and cultural expression become prominent, influencing various aspects of daily life and societal values.

  • 500 AE


    Culmination of a century of cultural expansion and mutual cooperation, establishing a foundation for continued growth and interaction.

  • 500 AE

    640 AE


    Elvish-Dwarven Cold War

    Delvi and the Dwarven kingdoms engaged in covert espionage and economic sabotage, vying for supremacy in magical resource-rich regions. This period marked an era of covert hostilities, avoiding direct conflict but heightening tensions.

  • 500 AE

    600 AE


    Technological Advancements

    • Technological Progression: Advancements in agriculture, architecture, and craftsmanship mark this era. Innovations drive societal growth and establish societal hierarchies.
    • Artistic and Philosophical Developments: Creative and philosophical endeavors flourish, giving birth to art, literature, and philosophical schools.

  • 535 AE

    360 AE


    The Border Skirmishes

    Elvish, human, and dwarven border regions witnessed frequent skirmishes over resource-rich territories. These conflicts, while not escalating into full-scale wars, strained diplomatic relations and hindered economic prosperity.

  • 550 AE


    The Treaty of Skarvind

    A pivotal diplomatic agreement that forged alliances between multiple civilizations, establishing a period of relative peace and trade.

    More reading
    The Treaty of Skarvind
  • 744 AE


    The Sundering

    The Sundering represents a catastrophic event that fractured the world and reshaped its landscape, cultures, and civilizations. This cataclysmic occurrence altered the course of history and left a lasting impact on the world's inhabitants.

    Cataclysmic Event: The Sundering was triggered by a monumental magical catastrophe. The exact cause and nature of this calamity remain shrouded in mystery and subject to various interpretations. Some accounts attribute it to an arcane experiment gone wrong, others to the wrath of deities, while some theories suggest an imbalance in the fundamental forces of magic.
    Geographical Changes: The event resulted in significant geographical upheavals. Entire regions were sundered, creating vast chasms, dividing mountain ranges, sinking islands, and altering coastlines. This reshaping of the land had far-reaching implications for travel, trade routes, and the distribution of resources.
    Civilization Impacts: The Sundering disrupted the established order of civilizations. Some kingdoms and cities were obliterated, while others found themselves suddenly isolated or facing new environmental challenges. The fractured world led to the isolation of certain cultures and the emergence of new societies in previously unexplored territories.
    Magical Fallout: The magical energies unleashed during the Sundering had lingering effects. Areas were tainted by residual magic, giving rise to unpredictable phenomena, enchanted landscapes, and mystical anomalies. These remnants of the Sundering held both peril and potential, often attracting adventurers, scholars, and seekers of power.
    Cultural Shifts: The event had profound psychological and cultural effects on the populace. It sparked myths, legends, and religious beliefs about the causes and consequences of the Sundering. Many cultures incorporated these cataclysmic tales into their lore, shaping their worldviews and philosophies.
    Legacy: The legacy of the Sundering is felt in the present day. It serves as a reminder of the unpredictability of magic, the fragility of the world, and the impermanence of even the mightiest civilizations. Its scars remain on the land, a testament to the tumultuous history that defines the world's current state.



    The Sundering represents a pivotal moment in the world's history, one that left an indelible mark on its geography, cultures, and collective consciousness, serving as a reminder of both the perils and potentials of arcane power and the forces that shape existence.

    More reading
    The Sundering
  • 745 AE


    Scattered survivors regroup and rediscover isolated enclaves, fostering the beginning of societal resurgence.

  • 748 AE


    The Blighted Wastelands Emerge

    • Event: Following the cataclysmic Sundering, a region previously fertile and lush succumbed to blight, transforming into the Blighted Wastelands.
    • Details: The once-thriving area suffered from desolation and decay, with crops withering, water sources drying up, and wildlife vanishing. The blight spread rapidly, affecting neighboring lands.
    • Impact: Communities reliant on the affected region faced dire food shortages and ecological devastation. Refugees sought shelter in neighboring territories, straining resources and triggering tensions over aid distribution.

  • 755 AE

    770 AE


    Orcish Expansion Wars

    Orcish tribes launched a series of invasions into human and elvish territories, seeking to expand their domains. The conflicts led to shifting borders and fortified defenses among the affected civilizations.

    More reading
    Orcish Expansion Wars
  • 755 AE


    Rise of Charismatic Cult Leaders

    • Event: In the wake of societal upheaval post-Sundering, charismatic leaders emerged, forming cult-like followings among disenchanted populations.
    • Details: These leaders preached about salvation, promising guidance and protection from the cataclysmic fallout. They garnered fervent followers, offering solace and hope in tumultuous times.
    • Impact: The rise of these cults polarized communities, with some embracing their ideologies fervently, while others viewed them with suspicion. This led to social division and unrest, further complicating the recovery process.

  • 758 AE


    Recovered territories start to consolidate their borders, leading to initial geopolitical stabilization.

  • 760 AE


    Aeloria, Lysandra, Necrothos, and other divine entities gain prominence as revered figures among mortal civilizations.

  • 760 AE

    1039 AE


    Rise of Deities:

    The rise of deities in the world's history represents a pivotal and often contested era marked by the ascension of powerful beings to positions of divine significance. Here's an expanded look at the rise of deities:

    Mortal Origins: Many of the deities in this world were once mortal beings who, through exceptional deeds, divine intervention, or the accumulation of worship and belief, ascended to godhood. Their mortal origins often add layers of complexity to their interactions with their followers.
    Divine Portfolios: Each deity typically embodies certain domains, aspects, or concepts that reflect their sphere of influence. These portfolios define their domains of power, worshippers, and the areas of mortal life over which they hold sway. These domains can range from elements like nature, war, knowledge, death, love, or crafts, among others.
    Cultures and Worship: The rise of these deities significantly impacted cultures and civilizations. The emergence of divine figures often led to the establishment of religious practices, rituals, and belief systems centered around these gods. Their worshipers formed the foundations of organized religions, temples, priesthoods, and sacred texts.
    Pantheons and Alliances: Deities often form alliances or are part of pantheons, groups of gods with shared beliefs, common goals, or interconnected domains. These relationships can foster cooperation, but they might also lead to rivalries or conflicts, both among the divine and among their followers.
    Divine Intervention: Deities regularly intervene in mortal affairs. They might grant boons, blessings, or divine guidance to their followers, answer prayers, or even directly intervene in pivotal events. These interventions can greatly influence the course of history and shape the destinies of kingdoms and heroes.
    Theocratic Societies: In some cases, societies were structured around the worship of specific deities. These theocratic societies had religious leaders wielding significant political power, and religious beliefs often dictated laws, customs, and moral codes.

    The rise of deities represents a fundamental shift in the world's cosmology, shaping the cultures, faiths, and histories of its inhabitants. Their influence extends across mortal realms, playing a vital role in the lives of believers and affecting the broader tapestry of events that shape the world's history.

  • 760 AE

    800 AE


    Emergence of Divine Influences

    • Mortal Adulation: Mortal reverence and prayers towards mysterious cosmic forces grow stronger as societies seek guidance and protection amidst tumultuous times.
    • Aeloria's Enlightenment (Year 780): Aeloria, the goddess of wisdom, begins to manifest her presence among scholars, guiding seekers of knowledge towards enlightenment and shielding them from ignorance.

  • 770 AE


    Orcish-Human Ceasefire

    A temporary ceasefire brokered between orcish tribes and human city-states eased tensions for a brief period, allowing for reconstruction and minor diplomatic engagements.

  • 780 AE


    Religious institutions and temples dedicated to the pantheon of deities are constructed, becoming centers of worship and guidance.

  • 800 AE

    860 AE


    Pantheon Ascendancy

    • Lysandra's Blessings (Year 820): Lysandra, the goddess of fertility, starts manifesting her powers, rejuvenating desolate lands and offering healing to communities in need. Her followers, the Abundance Seekers Guild, spread her teachings of renewal and growth.
    • Necrothos' Guidance (Year 840): Necrothos, the god of death and decay, gains prominence, offering solace to souls passing beyond the mortal realm. His followers, the Requiem Order, become known for preserving memories of the departed.
    • Eventideus' Influence (Year 860): Eventideus, the god of dusk, embodies closure and transitions, advocating acceptance of natural endings. The Twilight Sentinels, his followers, seek harmony in transitions between light and darkness.

  • 800 AE


    Divine intervention in mortal affairs becomes evident, influencing social norms, cultural practices, and belief systems.

  • 820 AE


    The teachings and principles of different deities start to shape moral codes, societal laws, and ethical philosophies.

  • 820 AE

    860 AE


    The Golem Wars

    Dwarven kingdoms and human city-states engaged in skirmishes over control of ancient golem factories, seeking the powerful constructs as assets in their conflicts.
    During this time questions arise about ethical Golemcrafting and the sentience of Golems while these manufactures workhorses become self aware and rise against their creaters in a bid for freedom.

    More reading
    The Golem wars
  • 850 AE


    Religious scriptures and texts are codified, becoming foundational sources of wisdom and guidance for followers of various faiths.

  • 860 AE

    920 AE


    Divine Tenets and Follower Allegiances

    • Elenlûmea's Awakening (Year 880): Elenlûmea, the Goddess of Awakening, influences celestial events, embodying hope and new beginnings. Her followers, the Dawnseekers Fellowship, seek enlightenment and renewal.
    • Erevos' Chaotic Presence (Year 900): Erevos, the god of chaos, gains followers among those who desire freedom from societal constraints. The Discordants embrace disorder and upheaval, challenging established structures.
    • Linde's Rebirth Symbolism (Year 920): Linde, the goddess of rebirth, embodies the cycle of life. Her followers, the Harvesters of Lindë, revere the renewal of nature and celebrate the eternal promise of rebirth.

  • 880 AE


    The clergy and priesthoods devoted to different deities gain prominence, assuming roles of spiritual leaders and counselors

  • 920 AE

    1039 AE


    Divine Intricacies and Mortal Interactions

    • Morvus' Serenity (Year 940): Morvus, the god of slumber, gains followers who seek tranquility and balance. The Order of Dormant Serenity emphasizes the importance of rest and harmonious rhythms in life.
    • Divine Interactions: The pantheon's interactions lead to theological debates, religious schisms, and occasional conflicts among followers of different deities, influencing mortal affairs.
    • Ancient Sites and Devotion: Temples, shrines, and sacred sites dedicated to the deities emerge across Aravid, becoming focal points for religious pilgrimages and scholarly studies.

  • 960 AE


    Divine interventions and miracles attributed to different deities become more frequent, strengthening followers' faith.

  • 990 AE


    Religious pilgrimages to sacred sites and shrines dedicated to the pantheon of deities gain popularity among devotees.

  • 1000 AE


    Prophets, visionaries, and chosen champions begin to emerge, claiming divine guidance and connection to specific deities.

  • 1020 AE


    Instances of divine blessings, interventions, or trials experienced by mortals become the subject of legends and religious folklore.

  • 1030 AE


    Interfaith interactions and theological debates among followers of different deities contribute to religious understanding and tolerance.

  • 1039 AE


    Culmination of the era with the established influence of the pantheon of deities over mortal civilizations, shaping societal norms and spiritual beliefs.

  • 1040 AE


    Ritual in Aridthorn

    The ritual in Aridthorn stands as a significant event in the world's history, marked by its intent, its unforeseen consequences, and the lingering effects it had on both the immediate region and the broader world. Here's an expanded view of the ritual:

    Origins and Purpose: The ritual was devised and enacted by a group or individual seeking to exert control over the natural forces governing the region. Its original intent might have been to harness elemental or arcane energies for various purposes—perhaps to manipulate the climate, alter the land's fertility, or attain access to hidden sources of power.
    Unintended Consequences: The ritual's execution might not have gone as intended. Whether due to incomplete preparation, interference, or unforeseen circumstances, the ritual's effects veered drastically from its intended purpose. Instead of achieving control or tapping into the desired powers, it led to a disruption in the balance of nature, causing environmental upheaval and potentially creating a rift between planes of existence.
    Rift and Interplanar Effects: One of the most significant consequences of the ritual was the creation of a rift or disturbance between different planes of existence. This disturbance, while contained within Aridthorn initially, might have had far-reaching implications, allowing interplanar beings, energies, or entities to seep into the material realm, altering landscapes and possibly causing the appearance of strange phenomena or creatures.
    Continuing Effects: Even after the ritual's completion or interruption, its effects lingered, leaving a mark on the land and its inhabitants. The region might have experienced erratic weather patterns, unusual occurrences, or a shift in the magical essence of the area. Furthermore, the ritual's disturbance could have affected the balance of power between the planes, leading to ongoing instability or conflicts among entities from different realms.
      The ritual in Aridthorn remains a cautionary tale, a reminder of the potential consequences of meddling with powerful forces beyond mortal comprehension. Its impact on the region and its inhabitants serves as a testament to the delicate balance of nature and the unforeseen ramifications of tampering with arcane or divine energies.

    More reading
    The Aridthorn Ritual
  • 1041 AE

    1057 AE


    Fey Integration and Ecosystem Changes

    Fey creatures and spirits began integrating into the fabric of Aravid, influencing the flora, fauna, and natural energies. The Sylvan Forest's growth altered landscapes, introducing mystical elements and creating sanctuary spaces within the region.
    Some communities welcomed the Fey's presence, embracing their influence for protection, guidance, or trade. Others were wary, fearing the unknown changes brought by these magical entities.

  • 1042 AE


    The Sylvan Forest expands, influencing the ecosystems and initiating interactions between Fey creatures and mortals.

  • 1050 AE


    Distant civilizations establish initial trade agreements, fostering economic interdependence and cultural exchange.

  • 1055 AE


    The Battle of Verdant Glen

    • Nature: A conflict arises between factions seeking control over a vital resource within the Sylvan Forest, leading to the Battle of Verdant Glen.
    • Details: The battle ensues between Fey-aligned factions and competing groups aiming to exploit the forest's resources. It results in significant casualties and marks the beginning of tensions over Sylvan territories.
    • Consequences: The clash solidifies divisions among Sylvan inhabitants, intensifying disputes over territorial rights and resource access.

  • 1070 AE

    1100 AE


    Emergence of Fey Cults

    Certain individuals claimed mystical connections to the Aridthorn Ritual or professed communication with the Fey. They gained followings, forming cults or groups centered around their purported mystical insights or abilities.
    The charismatic leaders wielded influence by preaching about a new order, spiritual revelations, or promises of prosperity through embracing the Fey's teachings. Some established secluded enclaves where their doctrines thrived.

  • 1080 AE


    Formation of the League of Coastal Traders

    • Event: Seafaring civilizations and coastal city-states establish the League of Coastal Traders to regulate maritime commerce and safeguard trade routes.
    • Details: Representatives from major port cities convene to create trade regulations, secure common defense strategies, and foster economic prosperity through mutual cooperation.
    • Impact: The league promotes trade expansion, enhances maritime security, and contributes to cultural exchange among coastal regions.

  • 1080 AE


    Seafaring civilizations embark on maritime expeditions, discovering new lands and establishing trade routes.

  • 1095 AE


    Treaty of Radiant Shores

    • Event: The Treaty of Radiant Shores is negotiated between rival kingdoms bordering the Sylvan Forest.
    • Details: Diplomatic envoys convene to delineate borders, establish trade corridors, and codify non-aggression pacts to mitigate escalating territorial disputes.
    • Outcome: The treaty reduces tensions temporarily, fostering a period of relative stability along the Sylvan borders and enabling increased commerce.

  • 1105 AE


    Advancements in arcane knowledge and military technologies significantly impact warfare and defense strategies.

  • 1110 AE

    1120 AE


    Unrest and Societal Disruption

    Conflicts arose between established institutions and the followers of charismatic leaders. Disagreements over ideologies, territorial disputes, or magical practices led to escalating tensions.
    The clash between traditional beliefs and the influx of mystical interpretations sparked unrest in various regions. Instances of violence and resistance against cult influence began to surface, sowing seeds of discord.

  • 1110 AE


    Discovery of Arcane Nexus at Moonlit Enclave

    • Event: Scholars and mages unearth a powerful arcane nexus within the ancient Moonlit Enclave hidden within the Sylvan Forest.
    • Details: The discovery fuels scholarly interest and prompts magical research. The nexus is believed to enhance magical capabilities and serves as a focal point for mystical experimentation.
    • Impact: The revelation attracts mages, scholars, and covetous factions, leading to rivalries over control and access to the mystical powers emanating from the nexus.

  • 1118 AE


    Increasing geopolitical tensions arise due to territorial disputes, cultural clashes, and the quest for dominance, setting the stage for the forthcoming Age of Conflict.

  • 1120 AE

    1560 AE


    Age of Conflict

    The Age of Conflict, a turbulent era in the world's history, was characterized by widespread discord, strife, and upheaval across various regions. Several key aspects marked this tumultuous age:

    Political Turmoil: The age was defined by persistent political unrest and territorial disputes among kingdoms, city-states, and various factions. Constant power struggles often led to conflicts over resources, territory, or ideological differences.
    Military Campaigns: Armies clashed in numerous battles and wars, resulting in extensive bloodshed and the reshaping of political boundaries. The use of advanced weaponry and tactics marked this era's military conflicts.
    Rise of Warlords: Ambitious warlords and opportunistic leaders emerged, exploiting the chaos to establish their dominions. Their aspirations for power and control often exacerbated existing conflicts.
    Ethnic and Religious Strife: Divisions along ethnic, religious, or ideological lines intensified, leading to heightened tensions and violent clashes between different groups. Sectarian strife and religious conflicts fueled animosities.
    Destruction and Displacement: The conflicts led to widespread devastation, including the destruction of infrastructure, famine, and displacement of populations. Many communities faced dire circumstances due to the ravages of war.
    Social Discontent: The populace faced socio-economic disparities, oppression, and dissatisfaction with ruling powers. Discontentment simmered among various social classes, contributing to further instability.
    Cultural and Intellectual Stagnation: Amidst the chaos, cultural and intellectual advancements often stagnated. Creative and scholarly pursuits struggled amidst the prevailing climate of conflict and instability.
    Legacy and Lessons: The Age of Conflict left enduring legacies, teaching future generations the devastating consequences of unchecked conflicts. It underscored the importance of diplomacy, cooperation, and efforts toward sustainable peace.

    The era serves as a poignant reminder of the complexities and repercussions of prolonged conflict, highlighting the imperative need for reconciliation, diplomacy, and endeavors to prevent similar tumultuous periods in the future.

  • 1120 AE

    1200

    Rise of Tensions and Factions

    • Religious Schisms: Disagreements and ideological differences among followers of various deities intensified. Competing interpretations of divine teachings led to the splintering of religious sects and the formation of new factions.
    • Power Struggles: Rivalry between devotees of different gods and goddesses escalated, fueling conflicts over territories, resources, and religious dominance.

  • 1125 AE

    1155 AE


    Conflict of the Seven Rivers

    Human settlements and Elvish colonies clashed along major river valleys due to territorial disputes. Skirmishes and border conflicts ensued, leading to a decade-long struggle for control of fertile lands.

  • 1200 AE

    1215 AE


    Orcish Uprising

    Orcish tribes revolted against expanding human and elvish settlements encroaching upon their traditional territories. The uprising led to sporadic guerrilla warfare and retaliatory raids, resulting in years of animosity.

    More reading
    The Orcish Uprising
  • 1200 AE

    1300 AE


    Religious Wars and Sectarian Conflicts

    • Theocratic Clashes: Sectarian conflicts erupted, leading to sporadic skirmishes and localized religious wars. Battles were fought over sacred sites, temples, and regions considered holy by conflicting religious orders.
    • Diverging Beliefs: Theological disputes and diverging interpretations of divine will intensified, sparking fervent debates and often erupting into violent confrontations.

  • 1225 AE


    The Battle of Emberfield

    • Combatants: Forces aligned with Aeloria clashed with followers of Necrothos over control of Emberfield, a sacred site believed to house relics of great significance.
    • Outcome: The battle ended in a stalemate, resulting in heavy casualties on both sides. Despite the inconclusive outcome, Emberfield remained contested territory, fueling ongoing skirmishes for years.

  • 1262 AE


    Treaty of Azure Peaks

    Tensions between Dwarven kingdoms and Elvish settlements culminated in a diplomatic standoff. The signing of the Treaty of Azure Peaks established defined borders, easing tensions temporarily.

    More reading
    Treaty of Azure Peaks
  • 1285 AE


    Diplomatic negotiations between warring factions collapse due to ideological impasses, worsening tensions and leading to renewed hostilities.

  • 1300 AE

    1400 AE


    Race-Based Struggles and Societal Unrest

    • Racial Tensions: Struggles among different races, fueled by historical animosities and territorial disputes, added another layer of complexity to the conflicts. Elvish, Dwarven, Human, and other racial factions clashed for dominance.
    • Social Unrest: Civil unrest simmered within settlements and cities, fueled by economic disparities, political corruption, and the growing divide among societal classes.

  • 1320 AE


    A cultural festival, aimed at fostering unity among diverse communities, is organized but is marred by incidents of conflict and misunderstandings.

  • 1335 AE

    1340 AE


    The Siege of Ironhold

    • Nature of Conflict: Elvish forces laid siege to the Dwarven fortress of Ironhold, seeking to expand their territories and gain control of strategic mountain passes.
    • Consequences: The prolonged siege resulted in devastating losses on both sides. Although the Dwarves successfully defended Ironhold, the conflict left a bitter legacy of mistrust and enmity between the two races.

    More reading
    The siege of Ironhold
  • 1365 AE


    The Treaty of Sylvan Peace

    • Objective: Elvish and Dwarven delegates negotiated to resolve longstanding territorial disputes and to ease tensions along their shared borders.
    • Resolution: The treaty established border demarcations and trade agreements, aiming to foster peaceful coexistence. However, occasional border disputes continued to strain relations between the two races.

  • 1400 AE

    1500 AE


    Ascendance of Discordants and Unrest

    • Rise of Erevos' Influence: Followers of Erevos, the god of chaos, gained prominence during this era, advocating disruption of established structures and societal norms. The Discordants propagated chaos and upheaval, exacerbating tensions.
    • Proliferation of Unrest: Discord spread as factional conflicts intensified, undermining stability across Aravid. An atmosphere of uncertainty and unpredictability permeated societal and political spheres.

  • 1465 AE


    The Battle of Veiled Shadows

    • Background: Discordant followers of Erevos launched a surprise assault on a fortified settlement known for its strong allegiance to Aeloria, seeking to disrupt religious sanctuaries and assert chaos.
    • Aftermath: Despite initial gains, the Discordants were eventually repelled. However, the battle led to the desecration of several religious shrines and the loss of cultural heritage, deepening religious rifts.

  • 1490 AE


    The Concordance of Discord

    • Purpose: Representatives from ruling factions and Discordant sympathizers convened to address escalating social unrest fueled by ideological divisions.
    • Outcomes: The Concordance acknowledged the Discordants' grievances and outlined measures for improved societal inclusion. However, these efforts met with resistance, leading to sporadic violence and ongoing dissent.

  • 1500 AE

    1560 AE


    Efforts for Resolution and Fragile Truces

    • Diplomatic Efforts: Concerned factions and influential leaders attempted diplomatic negotiations and peace talks to quell the escalating conflicts. These efforts aimed at establishing truces and temporary resolutions.
    • Fragile Peace: Brief periods of fragile peace were established, marked by uneasy truces and ceasefires. However, these moments of respite remained tenuous, often disrupted by sporadic outbreaks of violence.

  • 1520 AE


    Adventurer guilds experience a surge in memberships as individuals seek refuge from societal unrest and political turmoil.

  • 1560 AE

    1580 AE


    Post-Conflict Reformation

    • Reconstruction Efforts: Post-conflict rebuilding and reconstruction initiatives commence, focusing on infrastructure and societal rehabilitation.

  • 1585 AE

    1600 AE


    Diplomatic Reconciliation

    • Treaty Amendments: Existing treaties are revised, fostering improved relations and addressing grievances among factions.
    • Inter-Racial Collaborations: Efforts to bridge racial divides and foster cooperation between previously conflicting races gain momentum.

  • 1605 AE

    1630 AE


    Cultural Renaissance

    • Cultural Revival: Revival of traditional arts, literature, and historical narratives marks a resurgence of cultural pride and identity.
    • Promotion of Heritage: Preservation and showcasing of diverse cultural heritages contribute to a sense of collective identity.

  • 1750 AE

    1775 AE


    Environmental Consciousness (

    • Environmental Advocacy: Increased focus on sustainability and environmental stewardship leads to the implementation of eco-friendly policies.
    • Resource Conservation: Preservation of natural habitats and responsible resource management become societal priorities.

  • 1800 AE

    1825 AE


    Interfaith Dialogue

    • Religious Pluralism: Emphasis on religious tolerance and interfaith dialogue fosters mutual understanding among diverse religious communities.
    • Freedom of Belief: Assurance of individual freedom of belief further cements a culture of religious tolerance.