What to know

1. This campaign will be fairly normal from level 1-5.   2. Around level 6 the features of ATROPUS will begin to come into play. THis means necromancy spells will get stronger, undead will grow more common, and divine access will begin growing more difficult   3. Your character is a former hero from a previous world. All your memories/levels/exp from that life to power a portal that opened to let a whole city escape a failing world. All your memories from yoru first XP point till the moment you woke up in this new world is gone. This will be an ATROPUS campaign. This means that undead are going to be a major component in the long run. This also means that any source of power that comes from an outsider of any sort will be neutered over time. Clerics, paladins, warlocks and other such classes are not banned but do understand that as the plot moves in you will become increasingly nerfed The campaign will start at level 1, and endgame is expected to be in the ballpark of 25.     4. All of you were once great heroes in the world of Kazador. That world however has been destroyed. You were from there but you have no memory of the events that lead to that planet's destruction. You do however carry with you an enchanted letter that speaks of your sacrifice that lead to the loss of your power, your knowledge, and your experiences. This sacrifice however saved the lives of tens of thousands of people buying them to escape from Kazador to this new world. Some of you depending upon your race have lost five years... twenty years... two hundred years worth of memories. You still remember your childhood and your formative years but your entire adulthood until a couple years ago is just, gone. You may have scars, or spouses, or children you have absolutely no memory of. You gave up your everything to save an entire city or more and in exchange... you were more or less made to start a new life with none of your past connections. With but one promise.   The letter says if the world becomes in danger again, or you become even a quarter as grand as you once were, EWAT will find you again.