Magnetic Field
Effect
For the duration of the spell, the caster can induce magnetic fields to create a variety of powerful effects:
Attract- Unattended magnetic objects in a 30-foot burst-including weapons, armor, and anything made primarily out of metal-are pulled violently toward the caster, stopping just short of them and falling harmlessly toward the ground. Loose objects weighing more than 500 pounds are not affected.
Repel- This functions identically to the attract effect, except creatures and objects are pushed away in a 30-foot burst. The caster can instead choose to focus a magnetic pulse into a 60-foot wall; in this case the magnetic force is much stronger, and affected creatures and objects up to 1000 pounds move away at 30 foot per second.
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