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Flint Frostbeard

Flint Frostbeard is a grizzled old Dwarf, scarred by his failure to save his village from destruction by raiding Orcs decades ago. He is part of the "Disaster Artists" group.
Children

Flint Frostbeard

Cleric 5 Class & Level
Soldier Background
Dwarf (Hill) Race
Any Alignment

Strength 14
+2
Dexterity 12
+1
constitution 13
+1
intelligence 12
+1
wisdom 16
+3
charisma 13
+1
Total Hit Dice 5
Hit Die 1d8+1
3 proficiency bonus
13 Passive perception
2 Strength
1 Dexterity
1 Constitution
1 Intelligence
6 Wisdom
4 Charisma
saving throws
1 Acrobatics
3 Animal Handling
1 Arcana
5 Athletics
1 Deception
1 History
3 Insight
4 Intimidation
1 Investigation
6 Medicine
1 Nature
3 Perception
1 Performance
4 Persuasion
1 Religion
1 Sleight of Hands
1 Stealth
3 Survival
skills
15
AC
50
Hit Points
1
Initiative
25ft
Speed
Common, Dwarvish

Medium Armour, Shields, Shortsword, Warhammer

Vehicles (Land), Three Kenku, Smith's Tools
Proficiencies
Attacks
Spellcasting Ability: Wis
Spell Save DC: 13
Spell Attack Bonus: +5

Cantrips
Flint knows Chill Touch, Light, Mending, Sacred Flame and Toll the Dead.

Spellsl
Flint has 4 Level 1 slots, 3 Level 2 slots and 2 Level 3 slots.
Spellcasting

Equipment

Personality Traits

Ideals

Bonds

Flaws
Darkvision (60ft)

Speed not reduced by Heavy Armour

Stone Cunning
Proficiency in rock-related history. (x2 Prof)

Divine Domain: DEATH
1-target necromancy cantrips target 2 instead.

Channel Divinity
(1/Rest) Do a melee attack and add (5+(cleric level x 2)) necrotic damage to the attack, or use Turn Undead (DMG pg. 97)

Destroy Undead (1/2 CR)
When an Undead fails a save against your Turn Undead, if it is the right CR or lower, it is instantly killed.

Dwarven Resistance
Resistance to poison damage and advantage to poison saving throws.
Features & Traits

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