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Phantasmal Staff of Power

Staff, Very rare, Requires attunement by a spellcaster
  (This item is based on the staff of power from the DMG, with some modifications.)
  This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls.
  The staff has 20 charges for the following properties. The staff regains 2d8 + 4 expended charges daily at dawn.
  Power strike. When you hit with a melee attack using the staff, you can expend 1 charge to deal an extra 1d6 force damage to the target.
  Spells. While holding this staff, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spell attack bonus:
 
Cost Spell
5 Cone of cold
6 Circle of death
6 Globe of invulnerability
5 Hold monster
3 Speak with dead
5 Lightning bolt (5th level, 10d6)
1 Magic missile
5 Blight (5th level, 9d8)
5 Vampiric touch (5th level, 5d6)

  Retributive strike. You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it. You have a 50% chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take force damage equal to 16 x the number of charges currently in the staff. Every other creature in the area must make a DC 17 Dexterity saving throw. On a failed save, a creature takes an amount of damage based on how far away it is from the point of origin, as shown in the following table. On a successful save, the creature takes half as much damage.
 
Distance from origin Damage
10 ft. away or closer 8 x number of charges
11 to 20ft away 6 x number of charges
21 to 30ft away 4 x number of charges

  Phantasmal affinity. You have advantages on saving throws against the abilities of spectral undead, such as a banshee's wail. Your spells may target spectral undead as if they were humanoids.

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