Brawling Weapons
All of these weapons are designed for punching and kicking.
Damage: 1 if one-handed, Strength if 2-handed. Always non-lethal damage.
Special: Everyone has these by default.
Damage: Strength if 1-handed, double that if 2-handed. Lethal or non-lethal.
Special: Brass knuckles are easily concealed although they take a standard action to put on. You are at a disadvantage to hit when wielding another weapon in the same hand as brass knuckles.
Damage: Strength if 1-handed, double that if 2-handed.
Special: This could be a punching dagger, a blade built into your boots, sharp protrusions on your armor, or something else. Multiple examples of spikes do not stack.
Fists and Feet
1 or 2-handed, no cost or qualityDamage: 1 if one-handed, Strength if 2-handed. Always non-lethal damage.
Special: Everyone has these by default.
Brass Knuckles
1 or 2-handed, 2 aquills x qualityDamage: Strength if 1-handed, double that if 2-handed. Lethal or non-lethal.
Special: Brass knuckles are easily concealed although they take a standard action to put on. You are at a disadvantage to hit when wielding another weapon in the same hand as brass knuckles.
Spikes
1 or 2-handed, 2 aquills x qualityDamage: Strength if 1-handed, double that if 2-handed.
Special: This could be a punching dagger, a blade built into your boots, sharp protrusions on your armor, or something else. Multiple examples of spikes do not stack.
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